Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios) header
Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios) profile picture

Making games, gfx and tunes for your enjoyment. https://teapawt.net/t.co/2NeCYtMBeh https://teapawt.net/t.co/Gu2rVsB5sS https://teapawt.net/t.co/ZJgUklEyym

Poland
Joined September 2014
Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)Photo by Mike Neu 🎮 Crunching Unbroken to 1.0 (@mgpstudios)
The day has come! Unbroken has just been released in Early Access. Save 10% on Unbroken on Steam #indiedev #solodev
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Just 3 more day to go until UtA leaves Early Access. So here's a little downtown dispute.
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This is one of the harder to reach areas in UtA. Westpeak: it's pretty huge. See that tower in the distance. Yup, you can reach it.
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I don't know how to market my game
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UtA is expected to leave Early Access within a week. Here's a carriage being superkicked to celebrate the occassion.
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Kenney Shape is now FREE! (and it'll remain free, forever) ✨ Previously a paid tool, I'm releasing it as a gift to the community. Today's update will be the final one, with no further updates planned. That way I can focus on new software & projects! kenney.itch.io/kenney-shape
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Looking at 30-year-old source code is great for digital archaeology, but sometimes you just want to experience the history firsthand. The Fire Fight port is now fully playable directly in your browser. No downloads or setup required. 🧵👇
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Game preservation matters. Nearly 30 years after its original release, I’ve pushed a port of Fire Fight to GitHub. If you're into digital archaeology or just want to see how a classic 90s isometric shooter ticks under the hood... 🧵👇
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Titanfall 2 VR launches TONIGHT stay tuned
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And that's a wrap! Time to go home and prep Unbroken to leave Early Access and go 1.0. Thank you @PAX @IGPolska and all the devs for all the hard work. And everyone who stopped by and all the constructive feedback and awesome chats. Till the next one!
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
PAX West, class of 2026! 🙌 Thanks everyone for another great pax filled with many inspiring meetings - it was a pleasure to again showcase Truckful live in Seattle, now it’s just a final stretch before launch!
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There's this cool thing happening at @PAX at the Game from Poland booth. Play 6 games-> Get 6 stamps-> Get 3 free Polish games! Last day to get em is tomorrow 7th Sept.
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Replying to @mgpstudios
@mgpstudios is almost finished with their 2nd banger after Neckbreak became GOTY every year This game has undeniable aura and is SOOO good🔥🔥🔥
(PCDD) Unbroken: The Awakening $7.69 via Steam. store.steampowered.com/app/2… This game rules.
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
(PCDD) Unbroken: The Awakening $7.69 via Steam. store.steampowered.com/app/2… This game rules.
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Czas na PAX WEST! Już jutro rusza @pax, a na stoisku organizowanym przez nas wraz z @IPK_pl oraz @PAIH_pl znajdziecie 14 zróżnicowanych gier! Partnerem stoiska na PAX WEST jest Miasto Stołeczne @warszawa
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Since I stirred up a hornet’s nest of AI hatred today, I’ll add a little more :) Just so you know. I don’t work for any company. I’m not working on any game. So you have nothing to boycott guys :) I’m retired for now, sipping whiskey, and having a great time, so I don’t give a fuck. The whole AI situation is really funny. A very vocal group of people hates it, and absolutely every developer is terrified that they’ll come after them, so they all swear up and down that they definitely don’t use any AI. The reality? Of course that EVERYONE uses it! Every one! Absolutely every developer across many companies that I’ve spoken with over the past year uses AI. Programmers can’t get anything done without it anymore. Most developers are building their own AI tools for just about everything. It can generate high-quality character models, it helps animators, and it’s used by concept artists, 3D artists, screenwriters, and designers... Research, writing, ideas development, concepts... Even people who don’t know how to program use it to create tools that programmers never had time to code for them. And its used for AI! You know - the NPC AI :) Fun fact: You know who uses it the most? Usualy the most talented people I know. They are the ones who are least afraid and who see its huge potential. The idea that someone is making 100 million dollar project and will want to avoid a technology that will help him develop it much faster and cheaper is insane. I spent 7 years working day and night on ONE game. If anything helped me to make it in one year I would take in anytime. No one wants to work on a game for a decade. Sure I would rather made 7 games instead of one in that time. I’m curious to see what will happen when the truth comes out about all of that—and who will be the first to spill the beans :) I guess all the games and companies will be boycotted! Its going to be lot of fun!
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Mike Neu 🎮 Crunching Unbroken to 1.0 retweeted
Finalmente parece que hay 1.0 del @UnbrokenGame de @mgpstudios . Durante el próximo @pax West va a presentarlo y, si todo va bien, posiblemente llegue por esas fechas o septiembre. Hay ganitas de la versión final que además promete ser una actualización gorda.
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