Pinned Tweet
I am no longer here - find me on the new blue place where things are much brighter!
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Join the next nationwide day of defiance on October 18. Trump’s regime is abducting immigrants, deploying troops in our streets, rigging maps to silence voters, and defying the courts. Let's go nokings.org/ #trump #nokings
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Find a rally for June 14th. Give something else for America to watch besides the ~$60,000,000 Trump birthday parade with the tanks! And just a reminder if you still use this platform you are supporting fascists! Join the blue butterfly site for some sanity! #NoKings
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Michael Schenck retweeted
June 14 we have a simple message:
No thrones.
No crowns.
No violence.
#NoKings 🔗social.demcast.com/s/V7jp92K…
#DemsUnited
Make a plan for April 5th! Find a protest to join and stand up against the fascist Pumpkin Head King and his Billionaire Trolligarcs! And if you are still using this platform you need to take a long look in the magic mirror and decide which side of history you are on! #democracy
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The Zotbox terrain including the water and detail system is running very nicely on Quest 2 now - so it's official I will remake the original Lost Loot from Oculus Share as the first Zotbox mini game! pixelatedramblings.com/2024/…… #VR #quest #unity3d #indiegame #screenshotonsaturday
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Some more Blockbench models I made with my meager modeling skills. These are for underwater and beach details. Stones, seagrass, shells, corals, and starfish etc.
#VR #quest #unity3d #indiegame
Michael Schenck retweeted
Meta Reveals 'Orion' Prototype AR Glasses with Impressive Field-of-view and Wireless Compute Unit
Read the report 👉 roadtovr.com/meta-orion-prot…
Michael Schenck retweeted
Meta Announces Quest 3S, Launching Next Month With an Aggressive $300 Starting Price
All the details 👉 roadtovr.com/meta-quest-3s-r…
Michael Schenck retweeted
Meta & Microsoft Partner to Bring Quest Automatic Pairing with Windows 11 PCs Soon, Just Like Vision Pro
See more 👉roadtovr.com/meta-quest-auto…
I have been reworking the Zotbox terrain system to have a Minecraft style voxel terrain and shifting to modeling using Blockbench for an art style inspired by Hytale!
pixelatedramblings.com/2024/…
#VR #quest #unity3d #indiegame
Michael Schenck retweeted
Valve Keeps Making Quest a Better PC VR Headset with Continued Improvements to Steam Link
See more 👉roadtovr.com/valve-makes-que…
Michael Schenck retweeted
Vive Focus Vision Announced with Mixed Reality & Eye-tracking, $1,000 Price & Pre-order Dates
See more 👉 roadtovr.com/htc-vive-focus-…
Michael Schenck retweeted
After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee for our games customers, effective immediately.
Learn more: on.unity.com/4dZLimi
Michael Schenck retweeted
Meta published some helpful research on the defacto standards for button mapping on VR controllers. It'll be obvious to many already *in* VR, but for those just getting started, these are useful, data-based insights as a starting point.
Starting point, yes, but this represents current users expectations... and that's driven by what games are popular, not necessarily which games had the smartest approach to bindings and reloading. So if you think you have a better idea, don't just go with the wisdom of the crowd.
Personally I deeply prefer the Half-Life: Alyx system of 'reach over your shoulder and retrieve a magazine for the gun you're currently holding'. Because I absolutely hate reaching to my belt and missing the ammo pouch which happens constantly in many VR shooters (recently happened to me consistently in Light Brigade and Bonelab).
The Alyx system has a massive hitbox and is aligned with the known position of your head—almost impossible to miss.
Belt systems use some estimated waist position which is frequently inaccurate.
Putting general items into your inventory by placing them over your shoulder is also a great way to make double-use of this large hitbox.
Michael Schenck retweeted
Ultima IV was a hugely influential game. It blew my mind as a kid, led directly to my having this job, and inspires me to this day.
This video is terrific. In particular, it shows how the designers got every bit of potential and fun out of the engine.
youtube.com/watch?v=hkfBiIyJ…
Michael Schenck retweeted
Meta says it will get rid of Quest's unlisted App Lab and instead make the store much more open:
uploadvr.com/meta-getting-ri…

















