Tech: Emission shader (exaggerated) using a Light-map. Floating particle VFX. #gamedev #screenshotsaturday #opengl #cplusplus
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Implementation of ray intersection with mesh triangles and transforming the point into world space. World space to screen space and screen space to world space coordinate transformation. #opengl #uk #scotland #gamedev #cplusplus #screenshotsaturday
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I'm back streaming a few hours a day for a couple of weeks to see how it goes. Anim/rendering tech.
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Streaming my Coursera astronomy work today. twich.tv/mickymaven
Making a #opengl techniques tech demo using #cplusplus all this week on twitch.tv/mickymaven #twitch #scotland
Back once again getting fresh on #OpenGL techniques. Doing tutorials live this afternoon on twitch.tv/mickymaven #twitchcreative #gamedev #Cplusplus
Live: beginner rebuild of #rustlang #wasm shading tutorial app. twitch.tv/mickymaven #gamedev #twitchcreative
I'm returning soon to stream #opengl implementation every weekday. #cplusplus programming style will be beginner appropriate. Alse one #rustlang stream per week. #QtDev, #blender or #python in the 2nd half each day. twitch.tv/mickymaven #gamedev #twitchcreative
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I'm learning a new language. Rustling tuts continued, live soon! twitch.tv/mickymaven #rustlang #twitchcreative
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