Moglord retweeted
my vocal synth models the vocal tract as a network of branching acoustic tubes, unlike vocaloid which stitches together and pitch-shifts phoneme recordings. still working on improving naturalness by tuning it against recordings of real singers, but I'm already impressed at how cool it sounds!
Reconstructed my first mobile game procedurally with code.
The older version had hand-made pixel art assets by me and actual music totaling 21 MB.
The procedurally reconstructed version is 289 KB and is raw code. Which version do you think is better?
Moglord retweeted
that fog movement in the Ocarina remake is nice.. built a version in @threejs with fluid sim, pure code
prompt shared below 👇










