Moglord (@moglrd) header
Moglord (@moglrd) profile picture

i make things

🏴‍☠️
Joined June 2007
Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)Photo by Moglord (@moglrd)
my vocal synth models the vocal tract as a network of branching acoustic tubes, unlike vocaloid which stitches together and pitch-shifts phoneme recordings. still working on improving naturalness by tuning it against recordings of real singers, but I'm already impressed at how cool it sounds!
I only make serious software
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If you slay all the colossi of the land and beat the main-line quest final boss, a gate opens for you in a cutscene into an entire expansion overworld, "Evenfall".
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Kote kay sa a ye? Ban nou adrès egzak la, n ap detwi l.
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This game has doubled in size 🥲
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guys i bought the new ocarina game but i think my copy is broken??
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Reconstructed my first mobile game procedurally with code. The older version had hand-made pixel art assets by me and actual music totaling 21 MB. The procedurally reconstructed version is 289 KB and is raw code. Which version do you think is better?
0.7 of my first game. Coming very soon to iOS. Also building a rail-shooter surfing game in Unity. 🏄 more details to come on that.
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that fog movement in the Ocarina remake is nice.. built a version in @threejs with fluid sim, pure code prompt shared below 👇
Damn! Look at this movement of the fog!!!👀 #OcarinaofTimeRemake
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