▪️
Happy birthday @mpiedram one of my og besties of web 3!
Throwback when I collected “Mother Earth” April 2021 on hicetnunc for #EarthDay
Manuel un artista excepcional - my dear bro dood! 🥀
"Mother Earth" is very important for me
1/1 listed on my birthday (Earth Day) April 2021 on @hicetnunc2000
Created among worldwide friends hanging out. A true representation of the global #NFTCommunity
Today it goes to @NFTipi
A special piece for a special soul. THANK YOU🙏
Manuel Piedra retweeted
Debris in the night sky seen from Argentina.
teapawt.net/Physdashastro/status/1…
Manuel Piedra retweeted
Why Most Artists Stop Getting Better (But Some Don’t)
Most artists seem to achieve a certain level of skill and then stop progressing. This has always bothered me because it doesn’t feel like it would be necessary and yet it usually happens.
An artist’s plateau can be at just about any level. Some are pretty high and the artist can have a long and fulfilling career producing similar-ish work for the remainder of their working life. Others aren’t very high and they often feel stuck at a vaguely beginner level. The latter is perhaps a bit more unfortunate than the former, but I don’t think either is inevitable or entirely dependent on the person.
First off: I don’t think this has much to do with talent. I might be wrong but, if talent exists at all, I’d say it mostly has to do with the ability to learn art quickly, early on. There may be other factors that dictate the ceilings of art, but I don’t think those are built or born into us.
Growth is not comfortable. Improvement is uncomfortable. If you’re comfortable, you’re probably not improving. You’re just greasing the groove for your current skill level. That’s not necessarily a bad thing. But if it’s all you ever do, you’re unlikely to grow.
Complacency gets us all. At some point, it’s likely that you will grow complacent and settle into making art rather than learning art. It will probably happen after years of learning art and you will probably be exhausted by being uncomfortable all of the time. You just want to make art and I absolutely understand that.
Growth gets harder and harder the higher you climb. Take an adult that has never drawn before (childhood drawings don’t count) and give them 48 hours of drawing lessons and their progress will be amazing. They will be infinitely better than they were before. But 48 hours of practice after you’ve been drawing for decades? It’s a drop in the bucket. Both because of the cumulative hours they have amassed but also the increasing and different challenges faced by artists who are further along. Once you have attained technical competence, reaching for technical mastery can feel like a whole other beast. The road beyond mastery? What does that even look like? The higher you go, the harder the climb.
Society rewards stagnation. I’ve talked about it before in my other articles but society currently rewards artists who are consistent and recognizable. Growth is not immediately rewarded because growth is not a linear journey. We grow in leaps and missteps. We fail, often. Growth can change us, too, often coming from experimentation that may alienate the people who once loved our work. Further, time spent on learning and studying is time not spent on producing, which is what would probably most please the algorithms.
It’s ok to not be the best artist in the world. All of this is fine and you can ignore all of it. Stagnate to your heart’s content. God knows I have too, many times, and still am at a constant risk of doing so. There’s nothing wrong with producing work at any level if it makes you happy or it’s what you want to do. I am not suggesting that every artist needs to strive to be the greatest artist of all time. There are many reasons for making art and we all have our own goals and one is not better than the other.
But if you don’t want to plateau right now (or ever), here’s what you might do:
1. Beware comfort. Always be learning.
2. Experimentation balanced with depth. Go wide, explore everything, but also go deep, digging into specialties. Both have gold to be found.
3. Listen to other opinions. At some point we presume to know better than our critics (and sometimes we do). But you can also find guidance in being told that what you’re doing could be better. Note: avoid taking praise too seriously.
4. Accept mixed results from the algorithms. Choose to either not share your experimentation and studies online or to embrace the roller coaster that it will probably inspire.
5. Identify always as a student, never a master. When we assume the mantle of “artist” then we must make “art.” But when we’re students? There’s no pressure at all. Complete freedom.
6. Daily/weekly/monthly reminders. Look back over the work you made today, or in the last week, or in the last month. Did you push yourself? Did you try to learn new things? Or did you just settle at your current skill level? Be vicious with yourself.
Manuel Piedra retweeted
I am excited to announce that I will be dropping a set of LIMITED-EDITION prints next week.
24h presale for subscribers.
You can find details in this short video.
Please help me spread the word far and wide by sharing this post.
Manuel Piedra retweeted
▪️
my first open edition ends today friday 8pm cst
thank you to @GuyNorcal who collected 4 editions, and @Infinite_Mantra and @D_A_Koroma for each collecting 🙏🏽
my vintage film multimedia composite was created w near 100 img/film transitions of movements and effects including audio mix
this was an immense amount of work and is the launch of my new T8MM series utilizing vintage 8mm film and my photography as the base
my next T8MM is 1950 NYC state fair 🖖🏽👩🏽
don’t miss out! 🔥 you can add to your diverse collection here:
.033 eth
👉🏽 app.manifold.xyz/c/T8MM-1968
▪️#IndigenousFuturism
my first #NFT on my own contract!
- - - - - - // - - - 🔥
T8MM -1968
33 sec of mixed media including:
digitized 8 mm film from 1968!!
also tipi-fi (sci-fi themed digital art effect/animation blended from ai static imgs), photography, cree language & syllabics, audio mix, output to mp4
T8MM is the series launch to drops & collabs utilizing one of a kind to 8mm reel film stock dating from 1950
a reel retro journey
collect an edition here 👉🏽 app.manifold.xyz/c/T8MM-1968
Manuel Piedra retweeted
I’m Manuel from Spain 🎭 and this is my digital art
This quoted post is unavailable.
Manuel Piedra retweeted
Looking for Fantasy Art Illustrators to recommend to a couple of clients!
The clients are looking for fantasy art for board games. It's paid.
❗️Art Style: Think Dungeons and Dragons & MTG.
How to submit: Drop samples of your art below, along with links to your portfolio and contact info.
❗️ The clients will contact you if your art matches what they're looking for.
🚫 No DMs or emails, please.
If you're not comfortable posting images, a link to your portfolio is fine.
👍 Follow submission guidelines to be included in consideration.
Manuel Piedra retweeted
✨Rising Star Airdrop✨
@NFTipi is an Oji-Cree Anishinaabe artist who incorporates her deep indigenous cultural roots with a focus on pushing indigenous futurism using a blend of mixed mediums.
Everyone, please welcome @NFTipi, the final artist for @patrickamadon's “Digital Obedience”
Details for this airdrop are below 👇
Manuel Piedra retweeted
This is so confusing to me, because the whole point of a hands sheet is practice. Literally no purpose is served by automating it with AI, what is even going on anymore.
Manuel Piedra retweeted
▫️#SundayWriting
did you know that as a Oji Cree little girl I didn’t have toy, have a book, listen to music or watch tv?
and it wasn’t because I was living a
happy nature based northern life..
tho I escaped there in my dreams and language
for some, neural divergence evolved from developmental methods in environmental survival & escapism
And many don’t do things the same way may never. I believe intellectual alternative culture and compassion is encouraging and including others to thrive and heal
for me as a tempered genx punk I need order not chaos, I have had enough chaos and lost many family and friends to it. simply that means some of us will not be on the same page but that shouldn’t dilute the significance of the others story
nêhiyaw kesi wâhkotohk “how we are related”
I think about that in all aspects of life including science, tech, media, and social culture which is so fascinating to learning growing who and how I am
I am a honest escapist lol and I truly love diverse media. you will see more of that when you explore the origins and culture of tipi-fi🛸
Thank all of you that choose to journey with me! 🙏🏽
I have an insane amount of work this week so may be absent a bit but as always my DMs are open. Today my mom encouraged me to be me so I wrote this up for the week ahead and with it I encourage you to be you! ;)
I do hope you all have wonderful start to the week ✨
Ayhay! ✊🏽👩🏽
Manuel Piedra retweeted
Replying to @mpiedram
@mpiedram making the floor shine
Thank you to all FRM Holders for curating this exhibition: opensea.io/collection/vizmes…
Manuel Piedra retweeted
Now THIS is how a company should respond! Quick, affirmative,and standing by the artists who have collaborated to make their products a success!
Excited the company also shares the sentiment of their incredible art teams and the artists they collaborate with! Good news overall!
On AI-generated art and Bigby Presents: Glory of the Giants:

ALT Today we became aware that an artist used AI to create artwork for the upcoming book, Bigby Presents: Glory of the Giants. We have worked with this artist since 2014 and he’s put years of work into books we all love. While we weren't aware of the artist's choice to use AI in the creation process for these commissioned pieces, we have discussed with him, and he will not use AI for Wizards' work moving forward. We are revising our process and updating our artist guidelines to make clear that artists must refrain from using AI art generation as part of their art creation process for developing D&D art.






























