🚀 15,000+ players and 130,000+ views in just our first days. Thank you.
I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad.
Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇
(1/6)
🔥Hot take: #WARDOGS season 2 is actually really well balanced.
It feels bad to see tanks on day 1, but...
24/7 players will always get endgame tech first. With faster progression average player can now actually catch up
Great to see dads being reaching MAAWS and quality armour to counter early tanks
How quickly things disappear in #WARDOGS?
Ural: 8 minutes
Humvee: 10 minutes
Backpack: 2.5 minutes, unless you stand next to it
More below👇

ALT WARDOGS timers. Unattended vehicles: Kodiak and Little Bird blow up at 7:30, Ural just after 8:00, Humvee around 10:00, tank around 15:00. Starting the engine resets the timer. Frag 4 s, IED 7 s, smoke 2 min, defib revive 4 s vs 20 s by hand. Dropped backpack 2:30 if nobody is within 50 m. Zone tick 24 s, hotzone 3 min with a 15 min cooldown.
Credit for testing: youtube.com/@ounooo_gaming
🎯 Much-requested fix for SPH-2 misses.
Setting tilt by eye? Just 2° off and your shot lands 130m away.
Now my #WARDOGS map calibrates it for you:
1. Fire one shot
2. Paste where it landed
3. Every next shot lands within 5 m
Holds until you move. Let me know how it goes 👇
How: wardogs.n4lab.dev → Artillery → "Calibrate from impact".
In game: open the map, Mark Coordinates on your impact, Ctrl+C, then paste.
Re-calibrate after you move. On steep side-slopes a 2nd shot tightens it further.
First time seeing the map? Here's the full overview👇
teapawt.net/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you.
I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad.
Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇
(1/6)
Much-requested update for SPH-2 crews in #WARDOGS: vehicle tilt correction
Parked on a slope? Your shots can miss by hundreds of meters.
Match the nose tilt and sideways lean to your in-game indicator. Target range will adjust in real time.
Live test now. Let me know how your shots land
First time seeing this map? Here’s the full overview 👇
teapawt.net/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you.
I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad.
Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇
(1/6)
First time seeing the map? Here's the full overview👇teapawt.net/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you.
I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad.
Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇
(1/6)
First time seeing the map? Here’s the full overview👇
teapawt.net/n4lab/status/210036831…
🚀 15,000+ players and 130,000+ views in just our first days. Thank you.
I built a 3D tactical map for #WARDOGS to check artillery shots, compare AA positions, and plan routes with your squad.
Full buildings, roads, and vegetation rendered in 3D. Here's what you can do with it👇
(1/6)







