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Replying to @nathan_rohner
I'd like to make a cozy experience inspired by classic flash games like Diner Dash and Penguin Diner, but with HOT CHOCOLATE.
So far I have NPC's spawning and a player moving!
Visually I'm going for a animal crossing approach of stylized with attention to detail.
THAT'S MY GAME!
Get ready for MORE fabulous Indie Games both Video Games AND Tabletop Games coming to #TheGameExpo 2026! ✨
If you're a developer yourself, spots are quickly filling up! Apply for your spot in the Indie Games Zone ASAP!
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I hate this.
I'm going to rent out a cinema to watch it anyway.
Paramount has ditched plans for a theatrical release of The Legend of Aang: The Last Airbender in favor of an exclusive launch on streaming platform Paramount+. bit.ly/4pOIKNP
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Nathan Rohner retweeted
📰BIG NEWS!
We're creating a games Coworking space & investment fund for Melbourne Game Developers! 🤠💸
🧵
This has literally always been on their website? Valve is always hiring.
It's a shame, the quality of 80 Level posts have really plummeted.
A new Half-Life experience has arrived. Though it is not from Valve, it is still worth exploring for fans who have been following the series. On a side note, Valve is expanding its team of animators, designers, and artists, so if joining the team has always been your dream, check out their openings below.
3D Character Artist (5+ years experience)
bit.ly/4aviAev
Animator (5+ years experience)
bit.ly/48O04vf
Effects Artist (5+ years experience)
bit.ly/4pyStI1
3D Environment Artist (5+ years experience)
bit.ly/4oV9YRR
Level Designer (5+ years experience)
bit.ly/4q8AZCk
Ready to bring your career to the next level? Find the latest jobs at 80.lv/jobs and register today.
#80LevelJobs #80LevelTalent
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I wish Valve would just say, "Hey everyone, we're not announcing a new Half-Life game" if nothing is actually happening.
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WEEK 2 GOING FULL LINUX GAME DEV!
1. Got Rider installed (Easy)
2. Substance Painter working flawlessly through Steam (Super Easy and runs better than Windows)
3. Got Unreal compiled and main project working (Hard, with a lot of roadblocks)
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Nathan Rohner retweeted
Here we go! A timelapse showcasing the 3D gradient texturing process for the Sci-Fi Cozy Café ☕
This texturing method is a highly optimized 3D technique designed for mobile games 📱
Thanks a lot to @AndrieriStefano for the Concept Art Reference!
#MobileGames #LowPoly #Blender
Here’s another speedup of the modeling process in Blender!
Stick around, I’ll be sharing the Gradient Texturing soon! 🎨
#Blender3D #GameDev #3DModeling #Timelapse #IndieGame #BlenderArtist #SciFiArt #3DArt #LowPoly #GameAssets #MadeWithBlender #DigitalArtist
Nathan Rohner retweeted
Thank you so much everyone for the incredible support so far! It's been a dream for years to have something physical, after creating so many digital #gameassets. I hope we'll reach the goal! ✨
makeship.com/petitions/kenne…
Both PC and laptop have Kubuntu installed alongside windows, going to make a full transition over the next couple of months.
First major step is compiling Unreal and getting current projects working 😵💫
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Miya Cech says her version of Toph in the live-action #AvatarTheLastAirbender series is older and 'slightly more feminine'
"I wanted to work into a very humanizing space for her because, you know, she was a cartoon"
(via @TheDirect)
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Nathan Rohner retweeted
🚨 Paid Job🚨 Want to lend your voice to Call of the Golden Valley? Check out the roles and instructions here bit.ly/callofthegoldenvalley…. We need Aussie and American accents for both male & female characters. Apps close 27 April '25. 🎙️⭐️
Nathan Rohner retweeted
Goodbye, brother. I’ll miss you.
Thank you for your joy, love, and creativity. As heartbroken as I am, I’m glad the world recognized your brilliance during your time here. Your impact is indelible.
I hope they’re spinning your incredible tunes in the next realm.
❤️🎵

































