Nedpool retweeted
We're changing our ruling from the Into The Arcane Tactician's Crown. Here's a message from @RiotSherman and a link to the updated ruling:
➡️ riot.com/CompetitiveRulingS1…
Competitive Ruling - Into the Arcane Tactician's Crown
Nedpool retweeted
Into the Arcane Release Info!
Live: Patch 14.23 on November 20th (local time)
PBE: November 11th Afternoon (Pacific Time)
Nedpool retweeted
Socks and I made a TFT Connections (should be a bit tougher than your average NYT), we'd love for y'all to play it and let us know what you think!
(1/2)
Nedpool retweeted
ZYZZ WHO? LEBRON WHO? 👂🧐
Our very own boys @Tamura77_YT & @KjaosTFT will be playing in the TOC 8: SUMMIT INVITATIONAL 🎏
Be sure to catch their streams over the next two days!
twitch.tv/tamura77
twitch.tv/kjaostft
Make us proud 💪
Nedpool retweeted
Come join Team Juno's very own unofficial broadcast for OCE's Last Chance Qualifier!
Being lead by @nedpool_ , @whitefoxtft and @AngoraTFT on Saturday at 12pm!
Link in replies! 🏆🏆
Nedpool retweeted
Join us on Saturday night after OCE Open qualifier for Team Juno Senna Cup Preview!
We will be introducing players, creating our fantasy drafts, discussing metas, vod reviews and fun games and giveawaysthrougout the stream!
Link to our channel in replies!
Nedpool retweeted
Patch 14.1 is locked! The patch rundown will be on Sunday, the full patch notes on Tuesday, and then the patch goes live on Jan 10! Will be nice to get back to patching the game!
I wanted to take a second to talk about three system changes you'll be seeing next patch.
First, combat ties were something we never really designed around, which led to them being random or decided by silly things like whose board the fight was on. So we finally made a consistent rule. "If players tie in any way, the result is both players take damage as if it were a loss, and then both players' streak is reset to 0." This makes the outcome predictable and should help with some less than ideal scenarios. Combats are meant to have a winner and loser!
Next, the value of streaking, especially in the early game, was too high. The impact of going LWLWL vs LLLLL was higher than we wanted. Streaking should be a nice bonus, not something that decides games. So streaking is being adjusted from 2-3/4/5 -> 3-4/5/6. requiring longer streaks to get value. This should make streaking still something you're happy to do, but not so necessary Stage 2 that it can decide games.
Finally, let's talk about headliner rules. We shipped a pretty confusing inelegant rule to avoid seeing 3-star four and five costs too often. The rule about half the copies being out of the pool is now gone. It will be removed. The only headliner rule you need to know is now "If YOU have more than 4 copies of a four cost, or 3 copies of a 5 cost, the headliner can't appear for you." This should take a lot of stress of everyone needing to constantly scout or worry about what is hidden in enemies shops, while still letting us deal with the 3-star scenario.
Remix Rumble is one of our best sets yet, but that doesn't mean it can't be even better. We hope these changes smooth things out a bit, and improve everyone's experience with the set. Thank you all, and take it easy :)
Nedpool retweeted
Here are the changes you can expect for the next patch. (Call it 13.25 or 13.24B, whichever). I'll also post a rundown tomorrow.
Focus is mostly on buffing champs/traits we just aren't seeing much of, and then a few item/augment adjustments.
Should go live ~noon tomorrow PST.
Nedpool retweeted
GIGAYONE #TFTVEGASOPEN
Nedpool retweeted
Fuck this weekend was so fun man i love tft and all the people i met were amazing i love you all
Nedpool retweeted
Spectator is coming to TFT! 💥 It will debut on PBE on Dec 6th, allowing you to spectate TFT games of friends on the PC client. We expect the feature to go to live with patch 14.1.
TFT community competitions, your time to shine is almost here! 😍
Nedpool retweeted
Good morning and Happy Monday everyone! Let's talk about what is next for Remix Rumble!
First, there will not be any B-patch this week or anything. While the meta is certainly not perfect, it's relatively solid and players are still learning the set. It's better to let it sit for a bit and give everyone a chance to keep learning before making adjustments. I can see this being disappointing for the 100+ game players, but for most of our players this is the right call.
That means December 6th will be Patch 13.24, the patch that the Vegas Open will be played on. Because this is an important event, we want to not drastically shift everything before hand, so the patch will be relatively small. It will adjust the obvious outliers, but much smaller than a typical first TFT patch. It's also just good practice to not radically shift everything from a decent state.
Then Dec 8-10th is the Vegas Open! Going to be an awesome event with so much to look forward to. Competitions, panels, players and so much more. Hope to see you there either in person or online!
Finally, since the year is wrapping up and 14.1 isn't until January 10th, we don't want to leave everything as is for that long, so after Vegas, we will do a patch. Call it 13.24B, call it 13.25, whatever, but consider it a planned patch with some of the changes that we think should happen, but are too risky right before an event. This would happen around Dec 13th or so (date note final). This will allow us to react a bit post Vegas and make sure the holiday patch doesn't go stale.
That will lead us to 2024 with Patch 14.1 on January 10th, that will include the addition of new portals! Should be fun.
So there ya go. Hoping to end 2023 on a high note for TFT. We're glad everyone has been having a blast with Remix Rumble, so let's keep this party going. Take it easy :)





















