
22 | he/him dumb goo creature / cheese thing | puzzle game enjoyer | bad at rhythm games | Arcaea 13.025 ptt this acc is mainly reposts!! pfp by @Tygerfyre !!
Joined June 2019
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Nullucid | ??? retweeted
music theory ppl, is this AI slop really that impressive?
made this in 1 hour and i still can't name chords or know about "fancy time sig" theory..
melodies = vocal chop placeholders
pls leave music to humans
Nullucid | ??? retweeted
Nothing changed, the dream never happened.
#deltarune #noelleholiday
Nullucid | ??? retweeted
Having beef in a niche community like the furry music scene is always so funny to me man, it's like "yea man I have beef with someone in the fire alarm community" like do you hear yourself
Nullucid | ??? retweeted
big walk ai situation is way overblown and there's a lot of nuance to it
they literally said it was only used for bug squashing and solving an issue that a UNITY ENGINEER said was impossible to solve
there are only around 10 lines of ai code in the project if not less
get real
Nullucid | ??? retweeted
now it's public stoning season for using a chatbot to debug one thing after they exhausted every possible solution beforehand apparently
the people bitching about this have never programmed once in their lives, stop moral grandstanding over shit you know nothing about
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate:
aftermath.site/big-walk-ai-i…
Nullucid | ??? retweeted
TLDR on the Big Walk article. Some awards judges say they won’t vote for games that used gen AI during development. House House used a chatbot to help fix bugs. The studio says it didn’t use AI to make the game’s art.
The example they gave was a bug in Unity’s graphics system. The game kept trying to draw shadows from objects way behind the player, so it ran about half as fast for a bit at sunrise and sunset. The devs dug through the code and even asked someone at Unity for help. A chatbot eventually suggested a workaround, which the devs had to change quite a bit to get working. The fix ended up being about 10 lines of code.
This is where I wish people had a little more nuance. I’m all for calling out gen AI when it rips off artists. I also think asking a chatbot why your game runs like garbage at sunset is a different use from asking it to make the art players see. You can have concerns about how the chatbot was trained and still care about what the devs actually used it for. That detail matters to me.
Everyone and their mother was singing Big Walk’s praises. Now I’m seeing people curse out and wish bad things on the same devs who made a game they were just having fun with. You’re allowed to enjoy a game and disagree with a choice the people making it made. I just think going after them personally over what sounds like a pretty minor use is a bit much. Like, can we at least get past the headline first?
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate:
aftermath.site/big-walk-ai-i…
Nullucid | ??? retweeted
Forever heartbroken that this OST probably will not make it on any album ever or will have a streaming release nor will it ever be named😕
Nullucid | ??? retweeted
polymorphite's first Early Access version will release in March 2027, containing the entirety of the 1st chapter of the Main Story.
Along with the story, 25 songs will be playable, from a wide variety of artists both familiar to Hajimeli games and new. Please look forward to it!









































