アンニャ Anna (@nyaraka) header
アンニャ Anna (@nyaraka) profile picture
Canada
Joined January 2009
Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)Photo by アンニャ Anna (@nyaraka)
アンニャ Anna retweeted
AhahahahahagahagZAAAAAHHHHHHH!!!! Thank you all!!!!!!!!!
Baldur's Gate 3 takes home the well-deserved gold for Best Community Support! @BaldursGate3 @Larianstudios #TheGameAwards
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Time to go. Not that I post much these days, but see you on the other site?
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アンニャ Anna retweeted
RIP Gale Dekarios, you would have loved reading obscure JSTOR articles at odd hours
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Foxglove Games is on the look out for a Lead Artist to draw 2D visual novel-style sprites and illustrations for their next visual novel, Burn the Midnight Oil. 🛰️ Remote, Part-time 💵 $25-$40 USD/hour 🎨 Portfolio showcasing character designs & illustrations a must ⤵️⤵️⤵️
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A game didn't turn out bad because bad devs worked on it. Amazing devs work on bad games all the time and 90+% of the decisions that led to that were outside of their control. There are only so many projects in a career - no dev hopes to be a part of a bad one. But it happens.
What’s one thing that most people outside the games industry don’t understand about the games industry?
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アンニャ Anna retweeted
you lot should listen to guillermo del toro
This Post is from an account that no longer exists. Learn more
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アンニャ Anna retweeted
Don't listen to Notch kids. If you can get a government grant for game development, TAKE IT. If you're frugal, it can allow you to self-publish and if you're clever it can be leveraged to get even larger investments. Government grants tend to be pretty no-strings-attached in terms of retaining creative control and ownership (compared to many publishers). The downside is that it tends to come with a lot of book-keeping BUT in many cases, this often represent business-practices that you maybe SHOULD be doing in any case (budgeting?).
Replying to @vicenteferrari_
Just don't take any government grants.
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アンニャ Anna retweeted
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アンニャ Anna retweeted
My new game, Wilmot Works it Out, was just announced at the @gamescom Awesome Indies showcase! Look, here I am in the trailer! My game will be available October 23rd, & there's a free demo available RIGHT NOW! Wishlist on Steam: bit.ly/4dRbDmb - Wilmot
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アンニャ Anna retweeted
Decisions, decisions. How did your Baldur's Gate 3 playthrough end? 🤔
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Extremely relevant art from 2007
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Truly no one is emotionally ready for the amount of spreadsheets and PDFs that go into making literally any creative project a reality You wouldn't last an hour in the asylum that they raised me (google sheets sharing permissions)
A problem with fandom is every fan thinks they could do a better job than the people making the show but that's because they think making a show is just coming up with ideas, and not managing a huge team of people, responding to network notes, dealing with budgets, etc.
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How it is when the roles are reversed
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Hey hey, if you're in Austin, consider coming to my graphic novel debut launch event for Maelstrom at BookWoman on May 29th! It's a simple Q&A and signing, and I'll talk about the process of making graphic novels (and specifically the process for this one)
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カッパガラスたち🌧️ #デザフェス59 #デザフェス
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アンニャ Anna retweeted
Spotted a mark, or indentation in the wall of a house on the High Street, Navenby. Had to drop to my knees to see it properly... Totally worth it! Consider me charmed.
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アンニャ Anna retweeted
you wouldn’t last an hour in the asylum where they raised me
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アンニャ Anna retweeted
It remains unreal
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