ObjectGraph (@objectgraph) header
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Tech NYC

New York
Joined November 2008
Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)Photo by ObjectGraph (@objectgraph)
Last month, we demonstrated high-rate alchemy: turning mercury into real, stable gold, beating CERN’s record by a factor of 10. Last week, we enriched isotopes in the world’s most powerful plasma centrifuge, beating the Soviet record that stood for 40 years. Now, we’re building a fusion reactor in San Francisco to achieve record power density.
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When I was writing Unreal Engine 1, my time was divided as follows: - Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking. - Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results. So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks. What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files. I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks. What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
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Go for launch
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CEO obsessed with token maxxing
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The change from the @dwarkesh_sp podcast 2 months ago vs. the tweet below from @karpathy is genuinely insane It’s a night and day difference. We went from “these models are slop and we’re 10 years away” to “I’ve never felt more behind and I could be 10x more powerful” This all changed with Opus 4.5. It will be looked back on as a historical milestone.
I've never felt this much behind as a programmer. The profession is being dramatically refactored as the bits contributed by the programmer are increasingly sparse and between. I have a sense that I could be 10X more powerful if I just properly string together what has become available over the last ~year and a failure to claim the boost feels decidedly like skill issue. There's a new programmable layer of abstraction to master (in addition to the usual layers below) involving agents, subagents, their prompts, contexts, memory, modes, permissions, tools, plugins, skills, hooks, MCP, LSP, slash commands, workflows, IDE integrations, and a need to build an all-encompassing mental model for strengths and pitfalls of fundamentally stochastic, fallible, unintelligible and changing entities suddenly intermingled with what used to be good old fashioned engineering. Clearly some powerful alien tool was handed around except it comes with no manual and everyone has to figure out how to hold it and operate it, while the resulting magnitude 9 earthquake is rocking the profession. Roll up your sleeves to not fall behind.
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please don’t hallucinate bro they got my family 😭
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claude: “you’re absolutely right!” me:
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We've never seen anything like this recording of a landing on another world. @fireflyspace
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🚀 DeepSeek-R1 is here! ⚡ Performance on par with OpenAI-o1 📖 Fully open-source model & technical report 🏆 MIT licensed: Distill & commercialize freely! 🌐 Website & API are live now! Try DeepThink at chat.deepseek.com today! 🐋 1/n
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We’ve put together a reference implementation for building and orchestrating agentic patterns using the Realtime API. You can use this repo to prototype a voice app using multi-agent flows in less than 20 minutes! github.com/openai/openai-rea…
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This is the most gut-wrenching blog I've read, because it's so real and so close to heart. The author is no longer with us. I'm in tears. AI is not supposed to be 200B weights of stress and pain. It used to be a place of coffee-infused eureka moments, of exciting late-night arxiv safaris, of wicked smart ideas that put smile on our faces. But all the incoming capital and attention seem to be forcing everyone to race to the bottom. Jensen always tells us not to use phrases like "beat this, crush that". I absolutely love this perspective. We are here to lift up an entire ecosystem, not to send anyone to oblivion. I like to think of my work as expanding the pie. We need to bake the pie first, together, the bigger the better, before dividing it. It gives me comfort knowing that our team's works moved the needle for robotics, even just by a tiny bit. AI is not a zero sum game. In fact, it is perhaps the most positive-sum game that humanity ever plays. And we as a community should act this way. Take care of each other. Send love to "competitors" - because in the grand schemes of things, we are all coauthors of an accelerated future. I never had the privilege to know Felix irl, but I loved his research taste and set up Google Scholar alert for every one of his new papers. His works in agents and VLMs had a big influence on mine. He would've been a great friend. I want to get to know him, but I couldn't any more. RIP Felix. May the next world have no wars to fight.
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Today, we release several Moshi artifacts: a long technical report with all the details behind our model, weights for Moshi and its Mimi codec, along with streaming inference code in Pytorch, Rust and MLX. More details below 🧵 ⬇️ Paper: kyutai.org/Moshi.pdf Repo: github.com/kyutai-labs/moshi HuggingFace: huggingface.co/kmhf
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[Open Source] Unitree First View Teleoperation for Humanoid Robots In order to advance the convenience of data collection for humanoid robots, we refer to other solutions to do the adaptation development and open source. Github:github.com/unitreerobotics/a… #Unitree #Humanoid #AGI #AI #EmbodiedIntelligence #Manipulation #Teleoperation #DataCollection
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August 1, 2024: The Music Video Fun hack just stitching up gen AI tools :), in this case to create a music video for today. - copy paste the entire WSJ front page into Claude - ask it to generate multiple scenes and give visual descriptions for them - copy paste scene descriptions into image generator (@ideogram_ai here) - copy paste generated images into @runwayml Gen 3 Alpha to make each image into a 10-second video - ask Claude to generate lyrics that depict that day - copy paste lyrics into @suno_ai_ to generate music - stitch things up in iMovie :D :D :D
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Announcing FastHTML. A new way to create modern interactive web apps. Scales down to a 6-line python file; scales up to complex production apps. Auth, DBs, caching, styling, etc built-in & replaceable and extensible. 1-click deploy to @Railway, @vercel, @huggingface, & more.
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Daily Training of Robots Driven by RL Segments of daily training for robots driven by reinforcement learning. Multiple tests done in advance for friendly service humans.😊 The training includes some extreme tests, please do not imitate. #AI #Unitree #AGI #EmbodiedIntelligence #RobotDog #QuadrupedRobot #IndustrialRobot
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Careful of the new mistral code model. The license doesn't let you use it for anything that even indirectly is commercial. Only R&D use is permitted. I'm surprised this wasn't mentioned in the announcement.
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Jesus. Christ. How do I get Next app dir to just stop caching ... anything. I just want pages to run dynamically. export const dynamic = "force-dynamic" is in root layout, the page, and the api endpoint it calls. I swear I'll put it in my ass if I have to. Just make it stop.
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