
ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Play games, win prizes, and build community! Friday, September 22nd from 6-9 pm. Odegaard Undergraduate Library* *Husky card required for entry. RPGs run by the Pen & Paper Gaming Association!”

ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Meet the RPGs! Monster of the Week. Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. Monster of the Week is an action-horror RPG for 3-5 people. Grab the fireplace poker and get your spell book. That monster’s going down!”
![White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Meet the RPGs! Paranoia. THE COMPUTER IS YOUR FRIEND! You are a Troubleshooter! Congratulations! As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its greatest threat, unless you accidentally become Alpha Complex’s greatest threat.”](https://pbs.twimg.com/media/F52zuxsbgAAgi0s.jpg?name=small&format=webp)
ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Meet the RPGs! Paranoia. THE COMPUTER IS YOUR FRIEND! You are a Troubleshooter! Congratulations! As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its greatest threat, unless you accidentally become Alpha Complex’s greatest threat.”

ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Meet the RPGs! Fate. Fate is a family of role-playing games based on an original game written by Fred Hicks and Rob Donoghue and published in 2003, and its several successors. Common features in all Fate family games are...the use of four Fudge dice for action resolution; the use of Aspects, narrative tags that describe elements of characters, scenes, objects, and everything else in the game world.”

ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Meet the RPGs! Dungeons & Dragons. RPGs run by the Pen & Paper Gaming Association! 2-8 players. ~2 hours. D&D is the first fantasy roleplaying game, in which players are characters in an ongoing fantasy story. This new kind of game has become immensely popular over the years, and D&D has grown to include many new ways to vividly experience worlds of heroic fantasy. The core of D&D is storytelling. You and your friends may tell a story together, guiding your heroes through quests for treasure, battles with deadly foes, daring rescues, courtly intrigue, and much more.”

ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Ticket to Ride. 2-5 players. 60 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.”

ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Wavelength. 2-12 players. 45 minutes. Wavelength is a social guessing game in which two teams compete to read each other's minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, and draws a card with a pair of binaries on it (such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc). The Psychic must then provide a clue that is *conceptually* where the bullseye is located between those two binaries.”

ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Meet the games! Azul. 2-4 players. 45 minutes. Players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.”

ALT White and yellow text over a purple background speckled with stars reads: “Board & Tabletop Game Night. Meet the games! The Crew: Mission Deep Sea. 2-5 players. 20 minutes. In this trick-taking card game, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu."

