
my name is molly, dimps sonic enthusiast. love to draw and do cool stuff in my 2D plats 🙌🏽 #clipfarmtwt or whatever
Joined April 2025
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Here's a bunch of No-Hit runs of all the bosses in Sonic Advance 2. Sonic's moveset is the reason i think the bosses are as fun as they are
Egg Hammer Tank II
Look what they need to mimic a fraction of our power
(this will be a thread of QRTs but i may post them down here too)
Nice Technique! omomolly retweeted
https://xitter.cf/t.co/npYX13QgPJ youre right this level design is HORSESHIT ( flashing lights )
gemerl would have been infinitely more ballsy if he stayed as one of Eggman's instruments for a period of time as the regular ending of Sonic Advance 3 suggested, methinks
Nice Technique! omomolly retweeted
A small preview of a new WIP experimental feature for the new PC port of Sonic 3D Blast - swapping between Saturn and Genesis mode during gameplay:
- If the user supplies their own (legally-obtained) copy of the Genesis / MD version, this unlocks the ability to switch back and forth between the Saturn and Genesis/MD graphics and audio.
- The player can instantly swap back and forth between the two modes by pressing the L+R triggers.
This is probably the trickiest feature to implement, and I'll be testing this one extensively to iron out its quirks.
Some progress on porting over the Director's Cut features to the PC port of (Saturn) Sonic 3D Blast:
- Sonic's improved movement is here, along with the improved camera.
- New flicky mechanics (bouncing HUD icon, flashing icon on screen edges, flickies act as a shield, etc.)
- The score and time are now on the HUD.
- Super Sonic is here as well, with his behaviors ported over (Power Sneakers, Homing Attack, Invincibility)! Just like Director's Cut, this doesn't use a new sprite and is a palette swap, but the great Jon Burton (@JonTt) just mentioned that (while he was building Director's Cut) someone had sent him a new sprite for Super Sonic. There wasn't enough memory to add in the new sprite, but he has offered to dig it up, which is very exciting!
- Many other features from Director's Cut.
Not all new features (like the Crab Badnik in Rusty Ruin) have been ported over yet.
Please forgive the bad gameplay, I recorded it playing on a keyboard over a remote session on airport wifi.
i think the reason knuckles' motives in triple trouble dont make sense to people is because sonic fans just expect knuckles to act like a hokai who wants his senpai to notice him immediately after the events of 3&K
its okay for knuckles to think that the safest hands are his own
knuckles doesnt have to trust sonic immediately just because he saved his butt he could more like what detective bullock is to batman where the level of mutual respect takes build up and is not immediate
Nice Technique! omomolly retweeted
Replying to @omomol_
i like interpretation of sonic and knuckles dynamic from this video. It's similar with what do you say
youtu.be/VSY89hkjLx0?si=h7aM…













