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VFX Artist @BrimstoneDevs โœจ (former) @MegaCrit ๐Ÿ—ก | Programmer @AnonPenguStudio ๐Ÿฃ | You can contact me through DMs or email ๐Ÿ‘Œ | NO AI [email protected]

Joined April 2023
Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)Photo by Tuppy ๐Ÿง€ (@onetupthree)
๐™š๐™œ๐™œ
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unlit white in unity btw wtf am i missing
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thanks {SenderID}
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progress on any personal project will now slow down... ive started playing hades 2
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godot 4.7 offset transform change is so goated one gripe i had before was making complicated setups to procedurally animate controls brb restructuring my ui
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implemented row/back (whatever u wanna call it) targeting :D
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blown away by affection ๐Ÿ”Šsfx @jaysonngmusic
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stunning now works :D
burst system wip :) skill points are maxed out and player does more damage enemies should get stunned when entering this state (working on that next)
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sorry for the back to back posts but this one was just too exciting ive added command auto complete for the console and it transitions so well to the parameter auto complete ๐Ÿ˜ฉ๐Ÿ™
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burst system wip :) skill points are maxed out and player does more damage enemies should get stunned when entering this state (working on that next)
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auto complete is complete ! for now...
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shork turret ๐Ÿ”Šsfx @jaysonngmusic ๐Ÿฆˆ3d @sir_smitz
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stickman sticks it to the man ๐Ÿ”Šsfx @jaysonngmusic
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stickman was modeled and animated by me ๐Ÿฅน yipee
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i will be tweeting
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been thinking if i should use my real life self in videos instead of my avatar but idk there's something a little scary about putting myself out there in that way
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chat are we so back (id say it's only about 25% done)
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skill point system to stop skill spamming
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