Patrick Brown (@pat_level17) header
Patrick Brown (@pat_level17) profile picture

Working on "The Ladon Device" since... I can't remember

Keystone, CO
Joined November 2015
Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)Photo by Patrick Brown (@pat_level17)
Aw shucks, @elonmusk, you sounded so intellectual when you were posting in Latin about unblocking all the white supremacists. Can't believe that strategy backfired. I, like all of your advertisers, would now like to announce my departure from your dumpster fire.
Haven't spammed these in a while... You can play the game here: lvl17.com/ladon You can read the blog here: lvl17.com/wp There's still no dialog in the game or map or hints about what you're supposed to do, so it's still not much fun. Working on it!
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Need to get to the moon to blast some bad guys? Don't spend days flying there directly – take this convenient wormhole... if you can find it #gamedev #IndieGameDev #indiegame #indiedev #babylonjs
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No shmup is complete without the classic "rocket" weapon. #gamedev #IndieGameDev #indiegame #indiedev #babylonjs
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Wow, is Twitter's video quality really that horrible? This video looks like blurry garbage and it's a 2880 x 1800, high bitrate MP4. Guess I'll have to make everything into GIFs.
I worked out a simple noise function that fills the whole map from the Sun to Pluto. Fun fact: it would take 5.1 years in the game to fly that distance. #gamedev #indiedev #babylonjs #indiegamedev #indiegame
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I guess I could explain this better, ha... The noise function is what I'll use to place all the "stuff" in space like asteroids and space junk and enemies.
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Started using "IndexedDB" for savegames, seems too good to be true – huge amount of persistent storage space, built right into the browser. Anyone run into unexpected problems with it? #indiedev #indiegame #indiegamedev #gamedev #babylonjs
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Yet another thing I wish I had known before starting my game project. Sigh. lvl17.com/wp #gamedev #indiedev
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I spent some time cleaning up nagging performance stuff and got the framerate back up over 200 FPS during normal gameplay. Also discovered that if you die, the game crashes. You say "bug," I say "feature." #indiedev #indiegame #indiegamedev #gamedev #babylonjs
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Heard some wise words from a painter and it made me get all philosophical... If I actually survive making this game, will I still want to make games? I hope so. I wrote a blog post about it: lvl17.com/wp #indiegamedev #gamedev #indiedev
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Just realized that I called it a "spacial grid" in the menu... Should it be "spatial?" I thought I knew how to spell things.
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The biggest complaint, so far, from the pre-alpha testers of my game is that it's too hard to tell which way you're moving. So, I added a big ol' grid. #indiegame #indiedev #indiegamedev #gamedev #babylonjs
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There's something in the background besides an endless dark gray void! #indiegame #indiegamedev #indiedev #gamedev #babylonjs
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Here be dragons! Finally added some bad guys to mess with you while you're peacefully mining space rocks. #indiedev #indiegame #indiegamedev #gamedev #babylonjs
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Just shootin' up this space rock, testing out my revamped entity system. Hasn't caused the laptop to burst into flames yet, so I'm calling it fixed. #screenshotsaturday #gamedev #indiedev #indiegame #indiegamedev #babylonjs
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Also, did you know you can use emojis in your console.log() statements? Ha. #gamedev #indiedev #indiegame #indiegamedev #babylonjs
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That was BY FAR the hardest thing I've had to solve so far, but the world of Ladon is now both procedural and persistent! That's a nerdy way of saying the save button works. #gamedev #indiedev #indiegame #indiegamedev #babylonjs
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