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catch the flying apple 🍎🔞

Joined May 2023
Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)Photo by pathnode (@path_node)
Inkurtober Day 26 : Magi - マギ Morgiana - モルジアナ #inkurtober
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I finally finished this artwork. I really enjoyed creating the 2D effects. All animated procedurally with geonodes. #hades2 #b3d #fanart
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TA work: adjust student's work Student's requirement: want muscular woman #TAwork #ALNST #anatomy
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Oil imitation in substance painter and 3d coat
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魚眼っぽいやつリベンジ ジオメトリーノードでの変形が結局いいのかも めちゃ重いからアニメーションしにくいだろうけど character rig model by :@GarfMaii #blender #b3d #ゼンゼロ📷📷📷 #儀玄
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dude look at these super fleshy finger deforms. Didn't use a single shapekey, it's all just really good corrective bones.
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黒髪ストレート虹光沢ウルトラ人外ロング フォルムと質感これで #3dmodeling
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Adding special jiggle pysics to the SCP-1471-A Model by @da__nilkaz using @path_node 's jigglegen
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Here's a breakdown of how I did the shoulders (1/2)
Simply by just moving the shoulder bone, I can get pretty convincing movement! basic Rig, (shoulders, arm, chest, neck) and no corrective shapekeeys.
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just a quick sketch for fun 🧋 #sculpt #3dart
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Flowing feathers in the final shot. All in @Blender #b3d #ZRO2 #GeometryNode
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originally done in material maker but it doesnt really matter what you use, the same techniques still apply
Replying to @cmzw_
i desperately need to know if this is an after effects thing so i can try to recreate it
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关于膝盖
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Particleの面白表現
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