Mixing immersive tech, spatial design and smooth UX into useful products

London, England
Joined June 2010
Live: r3f-webgpu-post-processing.v… Source: github.com/ektogamat/r3f-web… You can download this to start your scenes with #r3f, #threejs WebGPU Renderer, and Post-Processing using #tsl. I also converted my jet engine shader from GLSL to TSL using the transpiler. It works like a dream😍. I added the Royal Naboo starship in the scene to show how Screen Space Reflections reacts to all metallic surfaces, not just the floor. I hope you like it. Please give me a star⭐️on GitHub if you can. #threejsJourney
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Love that VR multi player and physics tech.
Heading to Pocket Gamer Connects London? Stop by our booth to chat about how we can help with your next project. Let’s talk about our roadmap for 2025 and share a preview of what we’ve been working on. See you there! #PGCLondon #GameDev #MultiplayerGames
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At #CES2025 I've tried one of the most hyped PC #VirtualReality headsets, the Shiftall MeganeX Superlight 8K, and its innovative FlipVR controllers. In this article, I describe my detailed first impressions of them: skarredghost.com/2025/01/13/… The headset has actually impressive clarity and some comfort options that I've found nowhere else. It is not without issues, though: for instance, the horizontal FOV is a bit small and there is some slight warping in the images. FlipVR controllers instead made me wonder how I lived my 10 years in #VR without having flippable controllers. The fact that you can easily flip in and out the input part of the controllers is very comfortable if you have to quickly free your hand to blow your nose, or to type something on the keyboard. I would like to see similar designs more often! Read the article and then let me know your impressions
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Pierre-François retweeted
Is the #Metaverse a place for #Architects? Zaha Hadid Architects + Treasury believe the enterprise metaverse is a huge opportunity for #Architects 📺 - watch on demand here: nxtbld.com/live-stream-2024-…
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Hey is there anyone behind @virtual_method ? I've got a burning question about using #obirope with @ExitGames #quatum #photonengine
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I vividly remember that serendipitous collision with @andreeavr at VRNow in November 2018 that lead to this interview linked here, and excited to see her aggregate all of her talks since then at the intersection of architecture, philosophy, design, & XR: voicesofvr.com/719-the-pheno…
A selection of talks & interviews I've given since a chance encounter with @kentbye in 2018 kickstarted my journey of speaking my thoughts about XR outloud: andreeaioncojocaru.com/
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Pierre-François retweeted
im in Japan in the 1860’s in Like a dragon: ishin! in vr #PCVR #VirtualReality #UEVR
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At IBC2024 looking at some cool solutions for broadcasting. #accelerators2024
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Overlooked VR superpower: simultaneous view points. Designing an environment while having access to multiple scales at the same time is a game changer.
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💙 Happy New Year! Thank you for your support the past year and all the best for 2024! 💙 Here's our 'Cool Energy' world by @MetaxuStudio with techno music by DJ Jerk Boy. You can play it for free in our open beta demo - via link in bio! #metaquest #metaquest3 #applab #vr
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🎨🎮 Be one of the first to play 'Tetherball VR' Open Beta tetherballvr.com Free on #MetaQuest 2 / 3 / Pro headsets & ready to play in solo or 2-player. Collab shout outs & thanks to @MetaxuStudio @azelinskie @nse_gg 🙏 Find your flow! #vr #applab #swingball #tetherball
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🪷 Do you find VR relaxing? Here's our collaborator, artist @SianFan in her 'Peace' lily pad world with calming ASMR sounds by Ben Dixon . We're close to launching our Beta demo, follow us for all the fun and flora...! #sianfan #lilypad #lily #virtualreality #vr #art #metaquest2
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Excited to partner with #Willbe health coaching - to create an immersive branded world with our flow-state gameplay, as part of forthcoming 'Willbe Sessions'. The environment is in collab with award-winning virtual architects @metaxustudio⚕️🎮 #vr #xr #immersiveexperience
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I was telling about automating our production pipeline this morning...
Super clean and efficient meshes by an AI? YES! The typical 3D Generative AI solutions produce lots of artifacts and usually way to many polygons due to volumetric approaches. In comparison “MeshGPT creates triangle meshes by autoregressively sampling from a transformer model that has been trained to produce tokens from a learned geometric vocabulary. These tokens can then be decoded into the faces of a triangle mesh. This method generates clean, coherent, and compact meshes, characterized by sharp edges and high fidelity.” Surely it is limited by the trained vocabulary but various versions can be trained for specific sets to create generative model libraries for certain object groups. Very promising approach with the high quality.
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Excited to announce that we partnered with #Willbe health coaching! - to create immersive branded worlds with our flow-state gameplay, as part of their forthcoming 'Willbe Sessions' powered by Kinetic Art Labs x @MetaxuStudio + @SianFan #vr #immersivetech #xr
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In depth insight into the fitness category in #XR with @ValkyrieInd and @weareFitXR at #awe2023
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Our XR industry is all about diversity, or working towards more of it! With Muki Kulhan and Alexandra Weib. @WiiT_Europe
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