25+ yrs battle-tested Software Engineering | Architecture, Clean Code, AI in dev | Hot takes + Deep dives | YouTube insights πŸ‘‡| Let's discuss! πŸš€

Lost in Code
Joined February 2018
Code review is still crucial for software quality. My code review agent almost always finds something. πŸ€·β€β™‚οΈπŸ˜‰
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These stat lines are getting pretty wild. Thanks for 300K stars and nearly 30m installs. Big plans for 2027 too. Onwards and upwards!
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Gherkin seems to be the best way to make agent-written specs and tests reviewable. But coding agents seem less efficient at working with Gherkin than with other languages. Anyone found a significant improvement? Linter? Compiler? Editor? Intermediate language? πŸ€”
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With coding agents, I am now building features I would never have built before. The effort required to learn how to build them would have been so high that it simply wouldn't have been worth it. Now it is. πŸ˜‰
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We used to refactor code. Now we refactor Markdown. πŸ˜‰ When agents maintain prompts and skills, they tend to keep adding more text instead of simplifying what is already there. Over time, this creates "technical debt". So I now regularly run review and cleanup sessions to keep my agent instructions sharp, simple, and focused.
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Treating coding agents as tools is the wrong mental model. A better one: A coding agent is like a skilled developer who is new to your team and project every day. That changes how you work with them. You focus on building a harness that provides the knowledge, rules, and feedback they need. πŸ˜‰
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I have multiple projects where almost all the code is written by AI. How much of your code is written by AI meanwhile? πŸ€”
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Are you actually concerned about security risks when running your coding agents in /yolo mode? πŸ€”
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Why is everyone so obsessed with Opus 5.5 - as if Astra and Sol don't exist πŸ€”
Claude Opus 5.5 might be the biggest threat Codex has ever faced.
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This tendency of current models to overengineer is pretty annoying 😀 My agent team worked for 3 hours - I just requested a full rollback and complete reworkπŸ€¦β€β™‚οΈ
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How do you handle context compaction in your coding agents? I switched to a simple rule: "Always compact before starting the next slice." Gives me more control over the context. And so far, it seems to save tokens too. πŸ˜‰
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Have you seen getartcraft.com/apps? Photoshop, Illustrator, Excel, ... rebuilt with AI coding agents: "Clean-room: implemented from public specs and observed behaviour only." A small team can now use existing software as an executable specification to (re)build complex applications. Impressive. 🀯
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Which quality metrics do you use to monitor the design your coding agents produce?πŸ€”
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Coding agents seem to struggle with abstract thinking as much as humans do πŸ€·β€β™‚οΈ Example: Single-action execution already exists. Now add batch execution. The obvious abstraction? A single action is just a batch of one. What did the agents do? Added another execution path. Sometimes the hardest part is convincing agents to remove code instead of adding more. πŸ€·β€β™‚οΈ
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Even the latest models love to produce lots of code. Keeping agents focused, the architecture clean, and the design simple is still hard work πŸ€·β€β™‚οΈ
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What do you do while waiting for your agentic team to complete a task? πŸ€”
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It's Friday πŸŽ‰ Let's push to production. 😎 Yeah, I know: "Only cowboy developers deploy on Fridays." ... and people who have actually read and applied *Continuous Delivery*. πŸ˜‰
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My agents are working on a 15-slice feature - 12 hours in - still one third to go ... I must have done something wrong. πŸ€” Maybe I shouldn’t have turned reasoning effort to MAX πŸ˜‰
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