Pinned Tweet
my portfolio is live!
I grew up going to the modern art museums in dc, and now I go to the ones in nyc. I wanted my portfolio to feel like an exhibition of my own, showing my work across graphic design, motion, and interaction.
see it here: pranaviram.com/gallery
open to design opportunities so feel free to reach out if you like what you see :)
I don't talk about this enough, but at hbo max I worked on personalized content descriptions and built the first-generation of agents that write these.
design isn't just UI, but also the AI systems behind the products you love. if anyone else is interested in this area, would love to chat!
1
4
213
found this in the archives! It's a product concept I made two years ago for @netflix called "My Lists" where you can add a title to any list and organize your favs.
lots of apps do this now, like bookmarks folders on instagram and x
also a missed opportunity for netflix to not let you add personal reviews like letterboxd, but that's a story for another day...
1
4
145
me on @figma figjam this week ;) (yes, hangyodon is my sanrio character of choice)
1
26
372
in my opinion, product is easier to coach!
strategy problems tend to repeat, so feedback carries to the next. in design, decisions depend on everything around them and every screen is a little different. a takeaway from one might not help make a call on the next.
the steps you take learning design feel smaller
Ok let's run this old poll back again and see if things have changed…
Is it easier to teach/learn visual design, or product strategy?
Like if someone had a gap in one… which is typically more coachable?
42%Easier to learn Visuals
58%Easier to learn Product
474 votes • Final results 2
38
been wanting to create a newsletter to keep my friends updated on my life and as a diary for me to look back on 💌
designed these stamps for it!
4
9
265
Replying to @Davidmhornsby
@Davidmhornsby working on a new animation in figma motion! Here are some things I'd love to see added:
1. Linking scenes like prototype frames. Drop a scene into a master frame and it snaps to end, with transitions between scenes (dissolve, push, smart animate). The outer timeline would just show scenes + transitions, and you'd click into a scene to edit its keyframes
2. Letting multiple audio clips sit on the same track. Right now each clip gets its own track, which wastes space. ⌘D could then place the audio copy right after on the same track.
Curious what the team's thinking is here to keep them separate!
3. Looping component animations for things like idle states, candle flicker, or blinking, so I don't have to copy+paste cycle till it fills timeline
4. Shift+click on timeline tracks to select everything in between, like in the layers panel
5. Text appearing and moving along a path, like in ae
Replying to @pranavibuilds
Would love to see (and hear) that! If you give it a go, let me know how it goes, and if there’s anything missing you’d want to see added.
wanted a place to collect all the design projects i've posted on X, so i built an "everything" page for my portfolio
my fav is the gravity well animation i created for it :)
see it at pranaviram.com (use desktop for full motion experience!)
4
7
316
Portfolio activity card inspired by those Highlights Hidden Picture magazines I loved when I was younger!
(I saw them again recently in a grocery store)
3
73
now that figma added audio to their timeline, I might have to remake this entirely in motion…
made this figma sound video in a 5-day sprint style using @figma, motion, and claude code
timeline:
monday: had idea for concept
tuesday-wednesday: storyboarded vector illustrations and started animating
thursday: tried making it live action, but had too many camera continuity errors with ai-generated videos
friday: gave up and went back to animation
saturday: finished
sunday: posted :)
biggest lesson: I liked the cinematic idea of live-action, but the constraints became the bottleneck. Animated style gave me more control
I also really liked using claude code + figma motion because there were some things I didn't know how to do in figma
1
3
102
made this figma sound video in a 5-day sprint style using @figma, motion, and claude code
timeline:
monday: had idea for concept
tuesday-wednesday: storyboarded vector illustrations and started animating
thursday: tried making it live action, but had too many camera continuity errors with ai-generated videos
friday: gave up and went back to animation
saturday: finished
sunday: posted :)
biggest lesson: I liked the cinematic idea of live-action, but the constraints became the bottleneck. Animated style gave me more control
I also really liked using claude code + figma motion because there were some things I didn't know how to do in figma
excited to share the animated video for my @figma sound concept!
(watch with sound on🔊)









