Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr) header
Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr) profile picture

#OpenToWork Game Programmer with a Strong Design Vision πŸš€ | πŸ‡ͺπŸ‡¦πŸ‡¬πŸ‡§ | πŸ§‘β€πŸŽ“HDN in Computing at @Esat_Valencia πŸ₯³

Catalunya
Joined October 2018
Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)Photo by Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) (@prm_sr)
Β‘Hello World! DespuΓ©s de un tiempo trabajando, ya tengo lista mi web portfolio! πŸ’» Β‘Espero que os guste! ❀️ AgradecerΓ­a que lo compartierais, ya que actualmente estoy en bΓΊsqueda de trabajoπŸ”Ž pereprm.com/
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
πŸ₯ŠOur game is out now on Quest, Steam and Pico!πŸ₯Š Beat the Beats is an electric mix of rhythm and boxing: A real boxing workout set to music! 🎢 Compete in daily challenges 🎯 Global leaderboards πŸ‘Š Test your strength and agility πŸ’ͺ
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
This is what happens when someone genuinely loves their work.
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
We did it. Hytale is saved. We have acquired Hytale from Riot Games.
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
I fell in love at 36 and told him "we should make a game together to see if we can make it in the long run" (cause if you survive #gamedev you can survive almost anything). One year later our first baby ROTATO is born. Wishlist on Steam! link below #indiedev
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Blocky Planet β€” My attempt at making spherical planets with Minecraft-style blocks. #gamedev #indiedev #madewithunity
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
The Walking Dead game was wild for this one.
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Game idea: you're literally invisible in the shadows.
Realtime lights that cut through geometry wherever their shadow is cast. There's perhaps some (strange) creative potential here.
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Parlem amb el president de l'AssociaciΓ³ Promethea sobre el futur d'aquest colΒ·lectiu! Ens ha avanΓ§at que han estat convocats al ple de la Paeria del prΓ²xim 30 de maig! radiorossello.cat/programs/a…
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
In Moonlighter 2, shopkeeping is back and bigger than ever! πŸ›’βœ¨ If you could sell ANYTHING in your shop (no limits!), what would it be? Weird answers only πŸ‘€
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
You can’t escape us. May 26, 2026 it is then.
Gonna release a game the exact same day and time as GTA6.
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Stress testing Metropolis 1998! - Population: 53,500 - CPU FPS: 80 - GPU FPS: 10-80 - RAM: 3,100 MB So: At the moment, the game is GPU bound. I know why and there's a lot of room for improvement. It will involve developing or customizing an existing GPU framework. There's also a lot of room to improve CPU/RAM, but right now it's in an okay place. #gamedev
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
People ask us how we designed our inventory system. This is actually just how we get things out of our backpacks irl
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Some wiggly selection. #madewithgodot #indiedev #GodotEngine
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
The 16th #PirateJam starts soon! You don't need to finish a game to compete and you don't need to know anything to start. If you learn anything during the jam then you've more than won. Go Make Games #Sponsored by @GameMakerEngine πŸ’œπŸ’› itch.io/jam/pirate
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Hoy nos despedimos de 2024 con una alegrΓ­a para πŸŽ‰2025πŸŽ‰: el ✨20 DE FEBRERO✨ lanzamos la ediciΓ³n limitada CATCELONA INDIE'S SPECIAL, Β‘podrΓ©is jugar a encontrar los gatitos de vuestros indies favoritos! store.steampowered.com/app/2… Β‘Miren, miren, Catcelona se ha llenado de Indies!
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Durant molt de temps vam estar rondinant a en @javierdavalos que volΓ­em primitives a @FigminXR i les hi va afegir!! (grΓ cies). Entre altres coses, les volΓ­em per fer construccions amb maons i curses de dominos com aquesta πŸ‘‰πŸ‘ˆ
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Feliz nueva rotaciΓ³n al Sol, lo logramos.
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Easily create buildings and whole cities with Vox, a Blender add-on that combines a voxel editor and tile map generator. See how it works: 80.lv/articles/create-cities… #3D #3dart #digitalart #voxel #b3d #blender #blender3d
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Pere Prim (π•Šπ•£β„™π•£π•ž 🎩) retweeted
Guess who spent the whole weekend cleaning up the mess after #Moonlighter 2's announcement party 🧹πŸ₯² Worth the lower back pain, tho.
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