
🦀The Urgot Bible: https://xitter.cf/t.co/UpHCqPZjH1 🦀Best Urgot World, Challenger NA EUW KR 🦀 Business: [email protected]
Joined January 2015
- Tweets1.5K
- Following344
- Followers3.4K
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quante retweeted
- No meaningful changes in 6+ months
- Completely unserious ladder due to changes
- Clown meta making SoloQ feel like a Party Game
- Role balance beyond a joke (Top Lane POV)
It's no surprise people are quitting.
The above changes are how you kill a game as fast as possible.
quante retweeted
⚔️ Winner moves to finals, Loser is out ⚔️
🇰🇷 Doran vs Zeus
🇰🇷 Oner vs Kanavi
🇰🇷 Faker vs Zeka
🇰🇷 Peyz vs Gumayusi
🇰🇷 Keria vs Delight
Polymarket traders give T1 only 16% chance of winning the LCK Season 🏆
quante retweeted
re-queuing because you “can’t end on a loss” xitter.cf/SACKNASE500/status/209…
quante retweeted
Replying to @Azzapp_LoL
What is with the glacially slow rate of changes to urgent problems?
Top Lane has been on fire for 6+ months with a mass exodus of players and a broadly agreed on miserable experience.
"Things take time" is axiomatic, this amount of time is unreasonable.
What is going on?
quante retweeted
The more I read Riot Phroxzon's view on what's healthy for the game, the more I don't think I want to play the game Phroxzon wants League to be.
I'll actually put effort into this response rather than just shitposting on Twitter for once:
I'm sorry, but I don't want Riot optimising for "frustration" because you think it'll bring longevity.
I'm sorry but I don't think powerful Mages Bot and Ranged Top bring "essential texture + variety" to League's experience.
I'm sorry, but I think the constant hyperfixation with Pro-Play and endless changes explicitly for them make League a significantly worse game for the rest of us.
I'm sorry, but by contrast the absolutely glacially slow rate of changes for SoloQ and the average player feel even worse.
Needing months of data with the current "lets wait and see!" approach results in routinely nothing being done about problems for 6+ months (People have been quitting Top Lane all season, Riot still have no immediate plans to fix this).
And even with all that data, they still make the most bizarre and inexplicable choices (Graves is literally being buffed next patch...?)
The game has felt like it's been managed by ChatGPT for the past year, it feels like a complete waste of time to be completely honest with you.
I truly believe both Riot and the playerbase have the same desire, to make the best version of League of Legends possible.
I just think this Live Pod's vision for the "best version of League" is fundamentally at odds with a huge huge amount of the current playerbase.
I think for many of it's most dedicated players, Riot Phroxzon's view of what League should be is not a game many of us want to play.
I think that's very sad.
I guess it is what it is.
Replying to @TheRealYGV3 @RiotZac
Firstly, I acknowledge the frustration here.
I want to explain our approach from the Designer's perspective.
One of the things that's really important for League's longevity is to have the right amount of frustration in the game. It creates a desire to learn, to try again, it creates highs and lows and texture + variety in the experience. Broadly, the Design team doesn't believe that there is so much frustration in the game currently to warrant a larger swing than what we're making.
The goal for us is not for the Designers to make the most popular changes in the game. You've all seen the "reddit knows balance threads". It's also not for Designers to broadly reduce frustration, though it can be right sometimes. I could rattle off hundreds of things people find frustrating, from dying to fed Rengar with no counterplay, to windwall, to mages bot, etc.
I know it's not going to be popular, but we believe that mages bot with reasonable levels of ebbs, flows and strengths and weaknesses adds to League's longevity.
We are still doing something about mages bot on 26.16. The thing we're not doing is removing them from viability though as we think their presence makes League better.
quante retweeted
Hi Ronaldo! Several players brought this post to our attention along with evidence of repeated stream sniping.
After conducting an investigation into the matter, we have concluded that you repeatedly violated our policy against stream sniping in your Rank 1 climb. Our policy can be found here: (riotgames.com/en/news/creato…).
As a result, we are doing the following:
- Your account is banned for two weeks.
- You will not receive Ranked rewards for the season that just ended.
- We are reverting your LP from the season that just ended to Master 0.
While many of your results are legitimate, your abuse of stream sniping for advantage taints your climb, and we will not allow it to stand.
We encourage you to play honorably in the future.
quante retweeted
Looks like the datamineable assets on PBE does not include the full list of champs playable in League Classic. Riot Meddler confirmed old Urgot is in.
quante retweeted
i think this was the most blatant ghosting + boosting ive ever seen @drewlevin, its the same duo every game: op.gg/lol/summoners/na/Meow%… and the korean guy: op.gg/lol/summoners/na/%EC%8…
they only play enchanters in s2023 then suddenly they pick up rumble and climb rapidly.
game id: 5494388523 but there were also other games, presumably this is the rumble's main account: op.gg/lol/summoners/na/yao3-…
RIVALITY REVEAL #6
La légende @FEBIVEN représentera le serveur EU !
Face à lui, le meilleur urgot du monde @quantelol représentera le serveur NA !
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RIVALITY REVEAL #6
The legend @FEBIVEN will represent the EU server!
In front of him, the best urgot in the world @quantelol will represent the NA server!
Il est temps de mettre fin à la rivalité EU vs NA !
Je vous présente RIVALITY, 20 jours pour gagner le plus de LP et déterminer le meilleur serveur !
36+ des meilleurs joueurs et plus gros créateurs de contenu EU & NA
Qui remportera la compétition ? #EUWIN ou #NAWIN
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It's time to end the EU vs. NA rivalry!
Introducing RIVALITY: 20 days to earn the most LP and determine the best server.
36+ of the best players and top content creators from EU & NA
Who will win the competition? #EUWIN or #NAWIN
quante retweeted
Easy 700k on YouTube with Mr @quantelol
Live here: twitch.tv/nepo_edits
quante retweeted
Replying to @quantelol
not ignoring this. it’s a Saturday, I’m spending time with my family, and this space is not something - contrary to some views - that I handle alone.
beyond that, investigation bandwidth isn’t infinite, and priority isn’t dictated by how many people @ me.
quante retweeted
Replying to @Doublelift1
Its not that they had options. Visa problem two days before the game. And also the split that i played that refers to that winrate is that i played with 100 ping against pros with 2 ping. It is what it is. Come on big bro you are 30 years old and still looking to engament farm😭
quante retweeted
LFT ADC NACL Summer
Was a fun ride with BLUE but will not be with them for the summer. Disappointing spring split but I’m confident I can prove I’m one of the best in the league and have a lot more to showcase.
References + VODS available
DM on discord: 1evitate
quante retweeted
I Just Spent 350 Hours Writing the Ultimate Hecarim Guide.
Every matchup, builds & runes, comprehensive gameplan, ability rundown, invade angles, & literally everything.
Get the Hecapedia now⬇️⬇️⬇️
quante retweeted
Replying to @quantelol
This unc is cracked at Urgot even for his old age
Would definetly check it out to speed up any progression you want to make on toplane through the lense of Urgot
Urgot somehow feels broken in his hands






































