raxter (@raxterbaxter) header
raxter (@raxterbaxter) profile picture

agender polypan them game dev, artistic technician, implementer of whatever you need prev: TSP:UD - @crowsx3 | Mosaic - @krillbite

Berlin / Cape Town
Joined November 2010
Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)Photo by raxter (@raxterbaxter)
Looping version
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I was recently reminded of this poster I made back in 2016 for Zoomachines, which was a really cool event about alternative controllers It was 8yrs ago 😱 time flies but I still have such good memories of these few days 😌 Ft @Blackcorn666 ❤️
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My head is reeling. Lebanon now too has been attacked for making a stand against the oppression and this all is remaining an ever spinning madness and suffering that I never once thought I'd have to comprehend. I don't know, I want to cry but it would be a drop in the ocean.
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Can we just... give the AI a calculator? Like "I put the two numbers into a calculator and it says the answer is this. I then thought about it real hard, my AI eyes rolled back into my AI head, and I magic-ed up a number based on language vibes and here's that number too"
Is OpenAI's o1 a good calculator? We tested it on up to 20x20 multiplication—o1 solves up to 9x9 multiplication with decent accuracy, while gpt-4o struggles beyond 4x4. For context, this task is solvable by a small LM using implicit CoT with stepwise internalization. 1/4
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What's the opposite of a rock, I slept like that...
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Replying to @TheIndieManiac
Making a first person roguelike deckbuilder called Shroom and Gloom.🔮 Just dropped a free prototype for it: teamlazerbeam.itch.io/shroom…
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I'm going to name my next cat "Nature" so that when I clean the house I can say "Nature abhores a vacuum"
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a biological woman is getting more hate than an athlete who r*ped a 12 year old, tells you everything 👍
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Been a while! I should post about interesting projects I'm working on, but no, here I am riding from one end of Dortmund to the other because I have 5 hours wait between the written and spoken part of my Deutsch A2.B1 exam and I'm too whacked to go touristing properly
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When you start a new project and haven't set the shadow distance yet
A zero shadow day is when the Sun does not cast a shadow of an object at solar noon. It happens twice a year for locations in the tropics This clip was recorded in Pune, India, on May 13, 2023. [📹 u/chiuchebaba]
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HUGE NEWS! PRIMORDIA IS GONNA BE A MOVIE!
Big news! Five years ago, Marauder Film reached out to us about adapting Primordia into cinematic form. James and Vic got me over my uncertainties, and the three of us sold Marauder an option. Earlier today, Marauder exercised the option and bought the rights! Read more here: store.steampowered.com/news/…
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🦢 Twin Swans is looking for 3D artists to work on a narrative folkhorror game! 🔮 Work remote, four-day weeks with a diverse team! Underrepresented devs highly encouraged to apply. ✨ Please RT to spread the word! 👉 More info + how to apply: twinswans.com
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And thats a wrap of Playtopia 2023! Apologies for lack of content during festival. We were just having too much fun.
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Deep thanks to you, @rundisc_ #ChantsOfSennaar
I need to tell anyone who was a fan of Heaven's Vault and Sethian, about Chants of Sennaar store.steampowered.com/app/1… Not only is it superb in it's execution as a puzzle experience, and it's a fantastic language translation game, something I desperately want to see more of ❤️🧡💛
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I need to tell anyone who was a fan of Heaven's Vault and Sethian, about Chants of Sennaar store.steampowered.com/app/1… Not only is it superb in it's execution as a puzzle experience, and it's a fantastic language translation game, something I desperately want to see more of ❤️🧡💛
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Very much appreciate this characterization. I've been wading into Unreal recently and def found the blueprints to be no match for proper code in so many cases, but also had it's place over code in so many others. I just wish the whole interplay between the two wasn't so delicate
Blueprint is not a programming language, it's a really powerful scripting tool. Peak Unreal workflow is core logic in C++ and occasionally connecting some of that logic together in Blueprint. That gives the best balance of speed, debugability, and developer sanity.
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I might actually ditch Unity after all these years... Unreal
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