rincy (@rincyXIII) header
rincy (@rincyXIII) profile picture

only AI nolife content creator

XIII
Joined July 2023
Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)Photo by rincy (@rincyXIII)
Pinned Tweet
holy f*ck, i'm begging you to paste this into Claude Code before bed, motion designers are going to f*cking hate me for this... drop in any website link and Opus 5.5 turns it into a 30-second keynote-style launch video while you sleep: brand colors, kinetic type, 60 fps, sound, plus a 9:16 cut for reels. no After Effects, no editor, no bullsh*t steal this sh*t before every agency starts charging $5,000 for it:
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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This motion design paper is f*cking insane It's the exact loop top studios now run to make Opus 5.5 render, watch and fix its own animations until they look finished 1 shot list, 1 style file, 1 render script, one prompt that runs every pass, all on one page Set it up tonight and your agent cuts a full 40-second promo while you sleep, instead of a broken timeline it never once looked at The crazy part is everyone blames the model when text clips and the easing pops, while the fix is a json file and a contact sheet Bookmark and send it to your Opus 5.5 Full breakdown in the motion design article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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another promt, send it to ur opus teapawt.net/rincyXIII/status/21193…
holy f*ck, i'm begging you to paste this into Claude Code before bed, motion designers are going to f*cking hate me for this... drop in any website link and Opus 5.5 turns it into a 30-second keynote-style launch video while you sleep: brand colors, kinetic type, 60 fps, sound, plus a 9:16 cut for reels. no After Effects, no editor, no bullsh*t steal this sh*t before every agency starts charging $5,000 for it:
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rincy retweeted
This motion design paper is f*cking insane It's the exact loop top studios now run to make Opus 5.5 render, watch and fix its own animations until they look finished 1 shot list, 1 style file, 1 render script, one prompt that runs every pass, all on one page Set it up tonight and your agent cuts a full 40-second promo while you sleep, instead of a broken timeline it never once looked at The crazy part is everyone blames the model when text clips and the easing pops, while the fix is a json file and a contact sheet Bookmark and send it to your Opus 5.5 Full breakdown in the motion design article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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Holy f*ck, Opus 5.5 replaced After Effects It's f*cking insane… Drop the PDF below into Opus 5.5 and see what it makes Then read the full guide on motion design in the article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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harness for motion design ↓ teapawt.net/rincyXIII/status/21190…
This motion design paper is f*cking insane It's the exact loop top studios now run to make Opus 5.5 render, watch and fix its own animations until they look finished 1 shot list, 1 style file, 1 render script, one prompt that runs every pass, all on one page Set it up tonight and your agent cuts a full 40-second promo while you sleep, instead of a broken timeline it never once looked at The crazy part is everyone blames the model when text clips and the easing pops, while the fix is a json file and a contact sheet Bookmark and send it to your Opus 5.5 Full breakdown in the motion design article below ↓
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rincy retweeted
Holy f*ck, Opus 5.5 replaced After Effects It's f*cking insane… Drop the PDF below into Opus 5.5 and see what it makes Then read the full guide on motion design in the article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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Holy f*ck, Photoshop just lost to Opus 5.5 7 free open-source repos that cover every AI tool in a $22.99/month Photoshop plan Select. Remove. Sky swap. Generative Fill. Lens Blur. Expand. Upscale. Harmonize. Every edit in the video is real. All 7 repos ran on one photo All of it is free: rembg → Select Subject, cuts anything out of an image github.com/danielgatis/rembg LaMa → Remove Tool, fills in whatever you erase github.com/advimman/lama SegFormer → detects the sky so you can replace it github.com/NVlabs/SegFormer diffusers → Generative Fill and Expand on SDXL, no credits github.com/huggingface/diffu… Depth Anything V2 → real depth maps for Lens Blur github.com/DepthAnything/Dep… Real-ESRGAN → Super Resolution, 4x the pixels github.com/xinntao/Real-ESRG… color-matcher → Harmonize, matches any layer to the scene light github.com/hahnec/color-matc… Save this before your next retouch Drop the PDF below into Opus 5.5 and watch what it builds Then read the full motion design guide in the article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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watch it too very cool animation teapawt.net/rincyXIII/status/21187…
Holy f*ck, Opus 5.5 replaced After Effects It's f*cking insane… Drop the PDF below into Opus 5.5 and see what it makes Then read the full guide on motion design in the article below ↓
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rincy retweeted
Holy f*ck, Photoshop just lost to Opus 5.5 7 free open-source repos that cover every AI tool in a $22.99/month Photoshop plan Select. Remove. Sky swap. Generative Fill. Lens Blur. Expand. Upscale. Harmonize. Every edit in the video is real. All 7 repos ran on one photo All of it is free: rembg → Select Subject, cuts anything out of an image github.com/danielgatis/rembg LaMa → Remove Tool, fills in whatever you erase github.com/advimman/lama SegFormer → detects the sky so you can replace it github.com/NVlabs/SegFormer diffusers → Generative Fill and Expand on SDXL, no credits github.com/huggingface/diffu… Depth Anything V2 → real depth maps for Lens Blur github.com/DepthAnything/Dep… Real-ESRGAN → Super Resolution, 4x the pixels github.com/xinntao/Real-ESRG… color-matcher → Harmonize, matches any layer to the scene light github.com/hahnec/color-matc… Save this before your next retouch Drop the PDF below into Opus 5.5 and watch what it builds Then read the full motion design guide in the article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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Holy f*ck, Opus 5.5 just made Houdini optional 7 free open-source repos that cover what a $3,505/year Houdini FX license does Shatter. Collapse. Fire. Water. Cloth. Sand. Render. Every sim in this video is real, and every repo ran on the same license card Everything below costs $0: Cell Fracture → breaks any mesh into Voronoi shards projects.blender.org/blender… Bullet → rigid-body destruction at scale github.com/bulletphysics/bul… Mantaflow → pyro fire, smoke and FLIP water sims github.com/tum-pbs/mantaflow OpenVDB → stores every voxel of the sim github.com/AcademySoftwareFo… Newton → NVIDIA's GPU cloth and MPM sand github.com/newton-physics/ne… Warp → the GPU kernels under Newton github.com/NVIDIA/warp Cycles → the final production-grade render github.com/blender/cycles Save this before your next sim Feed the PDF below to Opus 5.5 and see what comes out Then read the full motion design guide in the article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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Holy f*ck, Photoshop just lost to Opus 5.5 7 free open-source repos that cover every AI tool in a $22.99/month Photoshop plan Select. Remove. Sky swap. Generative Fill. Lens Blur. Expand. Upscale. Harmonize. Every edit in the video is real. All 7 repos ran on one photo All of it is free: rembg → Select Subject, cuts anything out of an image github.com/danielgatis/rembg LaMa → Remove Tool, fills in whatever you erase github.com/advimman/lama SegFormer → detects the sky so you can replace it github.com/NVlabs/SegFormer diffusers → Generative Fill and Expand on SDXL, no credits github.com/huggingface/diffu… Depth Anything V2 → real depth maps for Lens Blur github.com/DepthAnything/Dep… Real-ESRGAN → Super Resolution, 4x the pixels github.com/xinntao/Real-ESRG… color-matcher → Harmonize, matches any layer to the scene light github.com/hahnec/color-matc… Save this before your next retouch Drop the PDF below into Opus 5.5 and watch what it builds Then read the full motion design guide in the article below ↓
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rincy retweeted
Holy f*ck, Opus 5.5 just made Houdini optional 7 free open-source repos that cover what a $3,505/year Houdini FX license does Shatter. Collapse. Fire. Water. Cloth. Sand. Render. Every sim in this video is real, and every repo ran on the same license card Everything below costs $0: Cell Fracture → breaks any mesh into Voronoi shards projects.blender.org/blender… Bullet → rigid-body destruction at scale github.com/bulletphysics/bul… Mantaflow → pyro fire, smoke and FLIP water sims github.com/tum-pbs/mantaflow OpenVDB → stores every voxel of the sim github.com/AcademySoftwareFo… Newton → NVIDIA's GPU cloth and MPM sand github.com/newton-physics/ne… Warp → the GPU kernels under Newton github.com/NVIDIA/warp Cycles → the final production-grade render github.com/blender/cycles Save this before your next sim Feed the PDF below to Opus 5.5 and see what comes out Then read the full motion design guide in the article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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Holy f*ck, Opus 5.5 replaced Premiere Pro 11 free open-source repos that do every job of a video editor Cut. Stabilize. Grade. Slow-mo. Upscale. Stems. Titles. Export. Every job in this video is real. Each repo ran on 4:23 of my own footage Everything below is free: PySceneDetect → finds every shot in your footage github.com/Breakthrough/PySc… Auto-Editor → cuts the dead air automatically github.com/WyattBlue/auto-ed… vid.stab → steadies shaky footage github.com/georgmartius/vid.… color-matcher → grades every shot to one reference github.com/hahnec/color-matc… rembg → removes the background, no green screen github.com/danielgatis/rembg RIFE → smooth slow motion from normal footage github.com/hzwer/ECCV2022-RI… Real-ESRGAN → upscales low-res video x4 github.com/xinntao/Real-ESRG… Demucs → splits any track into stems github.com/facebookresearch/… librosa → finds the beat, so every cut lands on it github.com/librosa/librosa HyperFrames → animated titles from plain HTML github.com/heygen-com/hyperf… FFmpeg → exports the final film github.com/FFmpeg/FFmpeg Bookmark this before your next edit Drop the PDF below into Opus 5.5 and see what it makes Then read the full motion design guide in the article below
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Holy f*ck, Opus 5.5 just made Houdini optional 7 free open-source repos that cover what a $3,505/year Houdini FX license does Shatter. Collapse. Fire. Water. Cloth. Sand. Render. Every sim in this video is real, and every repo ran on the same license card Everything below costs $0: Cell Fracture → breaks any mesh into Voronoi shards projects.blender.org/blender… Bullet → rigid-body destruction at scale github.com/bulletphysics/bul… Mantaflow → pyro fire, smoke and FLIP water sims github.com/tum-pbs/mantaflow OpenVDB → stores every voxel of the sim github.com/AcademySoftwareFo… Newton → NVIDIA's GPU cloth and MPM sand github.com/newton-physics/ne… Warp → the GPU kernels under Newton github.com/NVIDIA/warp Cycles → the final production-grade render github.com/blender/cycles Save this before your next sim Feed the PDF below to Opus 5.5 and see what comes out Then read the full motion design guide in the article below ↓
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rincy retweeted
Holy f*ck, Opus 5.5 replaced Premiere Pro 11 free open-source repos that do every job of a video editor Cut. Stabilize. Grade. Slow-mo. Upscale. Stems. Titles. Export. Every job in this video is real. Each repo ran on 4:23 of my own footage Everything below is free: PySceneDetect → finds every shot in your footage github.com/Breakthrough/PySc… Auto-Editor → cuts the dead air automatically github.com/WyattBlue/auto-ed… vid.stab → steadies shaky footage github.com/georgmartius/vid.… color-matcher → grades every shot to one reference github.com/hahnec/color-matc… rembg → removes the background, no green screen github.com/danielgatis/rembg RIFE → smooth slow motion from normal footage github.com/hzwer/ECCV2022-RI… Real-ESRGAN → upscales low-res video x4 github.com/xinntao/Real-ESRG… Demucs → splits any track into stems github.com/facebookresearch/… librosa → finds the beat, so every cut lands on it github.com/librosa/librosa HyperFrames → animated titles from plain HTML github.com/heygen-com/hyperf… FFmpeg → exports the final film github.com/FFmpeg/FFmpeg Bookmark this before your next edit Drop the PDF below into Opus 5.5 and see what it makes Then read the full motion design guide in the article below
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Holy f*ck, now Claude Code knows your whole company 15 free open-source repos that give your coding agents what the repo never had Slack. Docs. Tickets. Errors. Memory. Not by pasting the company into 4 rules files By plugging every agent into the same MCP servers Everything below is free: AGENTS.md → one rules file every coding agent reads github.com/agentsmd/agents.m… MCP Servers → the official reference servers github.com/modelcontextproto… FastMCP → build your own server in Python github.com/PrefectHQ/fastmcp MCP Inspector → test a server before the team relies on it github.com/modelcontextproto… GitHub MCP → issues, PRs, reviews github.com/github/github-mcp… Slack MCP → channels, threads, history github.com/korotovsky/slack-… Notion MCP → docs and wikis github.com/makenotion/notion… Atlassian MCP → Jira and Confluence github.com/sooperset/mcp-atl… Google Workspace MCP → Gmail, Calendar, Drive, Sheets github.com/taylorwilsdon/goo… Sentry → errors your agent can actually read github.com/getsentry/toolkit Supabase MCP → your database github.com/supabase/mcp Stripe AI → payments and customers github.com/stripe/ai Mem0 → memory that survives the session github.com/mem0ai/mem0 Graphiti → a graph of who decided what github.com/getzep/graphiti Context7 → fresh docs, no made-up APIs github.com/upstash/context7 All of this costs $0 Then you host 15 servers, wire them into 4 clients and keep them in sync Or you hire one employee who already sits in all of them Then read the full guide on motion design in the article below ↓
Opus 5.5 can make a video The hard part is making the next one better That takes a studio, not a prompt I broke down how to build it ↓
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Holy f*ck, Opus 5.5 replaced Premiere Pro 11 free open-source repos that do every job of a video editor Cut. Stabilize. Grade. Slow-mo. Upscale. Stems. Titles. Export. Every job in this video is real. Each repo ran on 4:23 of my own footage Everything below is free: PySceneDetect → finds every shot in your footage github.com/Breakthrough/PySc… Auto-Editor → cuts the dead air automatically github.com/WyattBlue/auto-ed… vid.stab → steadies shaky footage github.com/georgmartius/vid.… color-matcher → grades every shot to one reference github.com/hahnec/color-matc… rembg → removes the background, no green screen github.com/danielgatis/rembg RIFE → smooth slow motion from normal footage github.com/hzwer/ECCV2022-RI… Real-ESRGAN → upscales low-res video x4 github.com/xinntao/Real-ESRG… Demucs → splits any track into stems github.com/facebookresearch/… librosa → finds the beat, so every cut lands on it github.com/librosa/librosa HyperFrames → animated titles from plain HTML github.com/heygen-com/hyperf… FFmpeg → exports the final film github.com/FFmpeg/FFmpeg Bookmark this before your next edit Drop the PDF below into Opus 5.5 and see what it makes Then read the full motion design guide in the article below
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