Ryan Sim (@ryan_sim) header
Ryan Sim (@ryan_sim) profile picture

I make sounds, train Strongman and eat so much pizza.

Joined August 2008
Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)Photo by Ryan Sim (@ryan_sim)
Ryan Sim retweeted
NEW STARK ISLAND IS LIVE NOW IN MARVEL / BLITZ!! Stark POI + Stark Weapons = Iron Man hype all weekend
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Super rare but amazing Foley Assistant role. #GameAudio #AudioJobs
We’re looking for a new Foley Assistant to join the gang! If you’re passionate about Foley and wish to work towards becoming a Foley Artist - lnkd.in/e7wBVJy4
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We are looking for a Technical Audio Design Intern for the summer of 2025! If you are a student interested in getting some real-world experience working in game audio please apply. (Paid, onsite in LA or Vancouver) respawn.com/careers/technica…
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Keeping up the strongman life that people seem to know me by
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All of Nathans libraries have been amazing and super useful, this looks (and sounds) like another great one for some awesome #GameAudio source.
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Looking forward to catching up with all of the #GameAudio and #Gamedev crew @developconf
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This has been such a cool project to make sounds for. Super excited for everyone to see what we've been working on! Wishlist now!
🌤️WISHLIST✨GOLD LINING✨NOW! 🌤️ 🌷Explore gorgeous landscapes 🐇 Relive a young girl's memories 💛A touching story about an immigrant mother & daughter 🎋Inspired by Chinese mythology
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Happy 15th birthday @wabisabisound ! Almost old enough to drink in some places.
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Glad to see it! @alexhaisting is one of the smartest people I know and an amazing Tech Audio designer. He's also just a great person to know in general.
We're proud to put a Team Audio spotlight on Alex Haisting this month, detailing how he became a Technical Sound Designer, and where his passions come from. Learn about the rest of our team as well at teamaud.io/about/
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Ryan Sim retweeted
Demonstrating how Synplant 2 can recreate sounds using AI 🤯
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We are currently looking for an Audio Lead. polyarcgames.com/jobs/audio-…
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More games need a Dialog Bloops Volume slider #GameAudio #SeaofStars
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Akupara's dev team recreated Behind the Frame in 3D for the VR adaptation. This was a tremendous amount of work translating the original 2D game, and I'm so happy with how it turned out! Now you can paint in VR!
❗️ Virtual reality meets artful introspection in... 📢 🎨 Behind the Frame: The Finest Scenery VR, OUT NOW on Steam VR, Meta Quest + PlayStation VR2! Guide soft paint strokes + uncover secrets in a fully-realized 3D space inspired by @SilverLiningWW 's original title.
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Absolute pleasure doing this with my friend @BenReichstein Always fun to nerd out about audio. Hope everyone enjoys it 🎉
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Fun with the 130kg stone, prepping for the comp next month now!
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So many awesome Jobs around in audio right now. @GiovaneWebster and the @splashdamage team are after an Audio Designer. There's so many cool people on the team. #GameAudio #GameJobs
Join our team at @splashdamage as an Audio Designer in Project Astrid! If multiplayer shooters are your thing, head to app.jobvite.com/m?3sD1YnwW now! Feel free to reach out with any questions :) 🔊
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Happy #NationalCatDay Going to use this to highlight the charity we got Travis and Biscuit from who rescue strays from Dubai and help them have a better life elsewhere. meowmeowrescue.com/
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DS Fishlabs are after an Audio Programmer. Go work with @pmuckstudio and the team! #Gamejobs jobs.eu.lever.co/dsfishlabs/…
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Imagine being this cute
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