Ryan Sim retweeted
NEW STARK ISLAND IS LIVE NOW IN MARVEL / BLITZ!!
Stark POI + Stark Weapons = Iron Man hype all weekend
Super rare but amazing Foley Assistant role.
#GameAudio #AudioJobs
We’re looking for a new Foley Assistant to join the gang! If you’re passionate about Foley and wish to work towards becoming a Foley Artist - lnkd.in/e7wBVJy4
Ryan Sim retweeted
We are looking for a Technical Audio Design Intern for the summer of 2025! If you are a student interested in getting some real-world experience working in game audio please apply. (Paid, onsite in LA or Vancouver)
respawn.com/careers/technica…
All of Nathans libraries have been amazing and super useful, this looks (and sounds) like another great one for some awesome #GameAudio source.
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Ryan Sim retweeted
This has been such a cool project to make sounds for. Super excited for everyone to see what we've been working on! Wishlist now!
Happy 15th birthday @wabisabisound ! Almost old enough to drink in some places.
Glad to see it! @alexhaisting is one of the smartest people I know and an amazing Tech Audio designer. He's also just a great person to know in general.
We're proud to put a Team Audio spotlight on Alex Haisting this month, detailing how he became a Technical Sound Designer, and where his passions come from.
Learn about the rest of our team as well at teamaud.io/about/
Ryan Sim retweeted
Here is a little blog post on how I approach dialogue editing, I hope others can find this useful :)
What are your workflows like?
amnesiasound.ca/post/dialog-…
Ryan Sim retweeted
We are currently looking for an Audio Lead.
polyarcgames.com/jobs/audio-…
More games need a Dialog Bloops Volume slider #GameAudio #SeaofStars
Ryan Sim retweeted
Akupara's dev team recreated Behind the Frame in 3D for the VR adaptation. This was a tremendous amount of work translating the original 2D game, and I'm so happy with how it turned out! Now you can paint in VR!
❗️ Virtual reality meets artful introspection in... 📢
🎨 Behind the Frame: The Finest Scenery VR, OUT NOW on Steam VR, Meta Quest + PlayStation VR2!
Guide soft paint strokes + uncover secrets in a fully-realized 3D space inspired by @SilverLiningWW 's original title.
Behind the Frame: The Finest Scenery VR
Ryan Sim retweeted
Absolute pleasure doing this with my friend @BenReichstein Always fun to nerd out about audio. Hope everyone enjoys it 🎉
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So many awesome Jobs around in audio right now. @GiovaneWebster and the @splashdamage team are after an Audio Designer. There's so many cool people on the team.
#GameAudio #GameJobs
Join our team at @splashdamage as an Audio Designer in Project Astrid! If multiplayer shooters are your thing, head to app.jobvite.com/m?3sD1YnwW now!
Feel free to reach out with any questions :) 🔊
Happy #NationalCatDay
Going to use this to highlight the charity we got Travis and Biscuit from who rescue strays from Dubai and help them have a better life elsewhere.
meowmeowrescue.com/
DS Fishlabs are after an Audio Programmer. Go work with @pmuckstudio and the team! #Gamejobs
jobs.eu.lever.co/dsfishlabs/…























