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Enough of this nonsense that team Asobi retained most of the Japan Studio devs and thus most of the Ape devs. "3 or 4 people" total! You can count them on one chopped hand. Most of the devs responsible for the main trilogy left SCEI after 2006 teapawt.net/Genki_JPN/status/18285…
Astro Bot details via @MinnMaxShow !
- Team size is 65 people
- Not designed for PSVR2 at all
- 80 Levels
- 15 New abilities
- 150 Special Bot Cameos
- Will have characters that are import to PlayStation history
- Legend of Dragoon and Dark Cloud cameos
- PaRappa the Rapper will rap
- 3 or 4 team members worked on Ape Escape
- They want to hear from PC players that want to play Astro Bot
- Mark Cerny played it, put the controller down and said "Now this is a game"
youtu.be/MoUq073Pp7I?si=1dvp…
The Ape Escape AI slop recompilation is barely tested by a terminal larper who can't distinguish between Specter and Kakeru
サルアーカイブ retweeted
In early Million Monkeys press reports, the fake (Meta?) Specter was going to have a tail for distinction. "It totally looks like Specter, but if you look at the butt..."
In Monkey Fiction 13, there's a diary entry for a Piposaru who loathes Satoru for catching her ballet teacher. This could be in reference to the only ballerina monkey in the game, who is ironically part of Sayaka's fanclub
Akie's Data Disc for new morphs, according to the game's filename. How does the morph gear work, exactly?

































