Replying to @sbJorgitoh @farmingseasonio
And the orders want the new crafted goods. Flour, bread, cheese, butter, cloth.
Which is exactly why four workshops arrived the same week.
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Jorgitoh retweeted
Rise and grind, farmer. Plant your crops at dawn, then make sure your animals are fed and happy. 🌾🐔 #FarmingSeason @farmingseasonio
Replying to @sbJorgitoh @farmingseasonio
Which matters more this week than last, because the whole economy got rescaled by about 73%.
My cap shrank with it. The Mine didn't.
It still digs the same metal and sells it at the same real-world price.
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Replying to @sbJorgitoh @farmingseasonio
You can see it in the smaller systems too.
Feed, building costs, even the cosmetic colours: 2,110 → 564.
Nothing was singled out. Everything was divided.
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Replying to @sbJorgitoh @farmingseasonio
So the question was never how many animals I can afford.
It's how few buildings I can keep them in, and how full those are.
Empty slots are the only thing here that costs nothing and pays nothing.
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Replying to @sbJorgitoh @farmingseasonio
So the upgrade didn't hand me more work. It handed me more output for the work I was already doing.
That's the part I'd been underrating for three levels.
What level are you on?
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Replying to @sbJorgitoh @farmingseasonio
So I stopped trying to sound big and started posting things I'd actually verified. Energy costs. Hidden timers. Caps.
Boring on paper. It scored.
If you're small and skipped this program, that was a mistake.
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Replying to @sbJorgitoh @farmingseasonio
So the harvest is the real cost, not the growing time.
And it costs you the same whatever you put in the ground.
I filled every field with radishes for two days. Identical energy bill, a fraction of the payout. Plant the slow stuff.
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Replying to @sbJorgitoh @farmingseasonio
So the cheapest upgrade in this game isn't a new building. It's
filling the ones you already have.
An empty slot costs nothing to feed and pays nothing back.
Go look at yours. Any sitting half full?
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Replying to @sbJorgitoh @farmingseasonio
Today my bar reads 17,285 / 17,020.
I'm over the cap. Everything past it pays nothing.
That's the signal. Not "can I afford it" but "am I hitting the ceiling".
Where's your bar at?
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Replying to @sbJorgitoh @farmingseasonio
This changes the math on every upgrade.
I was pricing build time as 16h of zero production. It isn't.
Check your farmer count before you decide an upgrade is too expensive.
How many are you running?
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