Hacubi (@secrethacubi_) header
Hacubi (@secrethacubi_) profile picture

i love games

Joined June 2026
Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)Photo by Hacubi (@secrethacubi_)
grew up playing Gunbound, now i’m building my own version with @sparqworlds + Astra kinda wild that i can build something like this in hours without a game dev background #indie #indiedevs #gamedev
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Hacubi retweeted
GM Ryfters, Here it is our first 2D Version of our game. We building this into the 3D version next. All comments good and bad are welcome as we build our masterpiece!! Thanks @neutanent and @RYFTCORP team for helping us live our dreams 🙏 ryft.fun/games/x6gvhu-ryftki… RyftKids: Indie Uprising A bold side-scrolling beat-'em-up where Kai, Ryder and Dash lead indie creators against the AAA Empire. All three brothers are always on screen: you play one and AI runs the others, or friends join to take them over (up to 8 players). Version 1 has one complete zone, The Gate. It mixes arena fights, a skateboard speed run, rescuing creators, converting Anti-AI Mobs with stylish combos and an AI power-up card you draw when the Democratization Meter fills. It ends with a Gatekeeper boss fight. More levels and complete zones will follow.
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🚀 THE HYPE FOR RYFT'S 3D ENGINE IS REAL! 🔥🎮 The anticipation is HUGE, and we can barely wait to see what the next generation of game creation on RYFT.FUN will bring! 🌌 But while we're counting down to the 3D engine launch... why not enjoy some 2D action? 👀 💥 SPACE RUNNER JUST GOT ANOTHER UPDATE! 👾 Redesigned Bosses! Brand new looks that make every encounter more exciting! ⚔️ Unique Boss Attacks! New attack patterns and deadly abilities that will put your reflexes and survival skills to the test! 🔥 100 levels of intense action, powerful weapons, epic battles, and relentless enemies! The 3D revolution is coming... but the 2D battlefield is already waiting for you! 😎 🎮 Play SPACE RUNNER on ryft.fun/games/lrca5y-space-… 💬 Have you tried the latest update? Let me know what you think! @RYFTCORP #RYFTGAMES #RYFT #Web3Gaming #GameFi #IndieGame #IndieDev #2DGaming #GameDevelopment #AIGaming #ArcadeGaming #BlockchainGaming
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"You can make an Elon versus Sam Altman game." Neuro, Ryft co-founder, on turning X's biggest moments into games you can play right in the comments.
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The real disruption in AI gaming isn’t generating 3D environments. It’s compressing the entire development cycle. This @RYFTCORP demo showcases destructible environments built in roughly 30 minutes. Buildings collapse, structures break apart and debris reacts to physics. Think about what that means for game development. Mechanics that traditionally require specialized development skills, physics configuration and extensive iteration could become accessible through natural-language prompting. It’s not just about making game creation faster. It’s about lowering the cost of experimentation, enabling creators to test more ambitious mechanics and turning ideas into playable experiences without traditional development teams. Of course, a 30-minute demo doesn’t prove production readiness, scalability or gameplay quality. But it demonstrates the direction of travel. The competitive advantage won’t be who generates the most games. It will be who enables creators to build, iterate and publish genuinely engaging experiences at the lowest friction. That’s the bigger robinhood:0xb0007d59fe4050a1636c2fa19038973d16481337 thesis. Watch what the Engine is already demonstrating👇
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this is probably the strongest @RYFTCORP proof point I’ve seen so far. one builder + AI agents built a full 8-player strategy game in 76 hours. 24k+ lines of code. 447 builds. 3,123 animation frames. 141 automated tests. full multiplayer. cutscenes, voice lines, music, bosses, multiple game loops. total spend: $370. $200 Claude. $170 in RYFT credits. for context, games with this kind of scope used to need teams, years and millions in budget. 76 hours earlier this was literally an empty project. $370 later and this exists. that's a ridiculous compression of time + cost. very bullish on what happens when thousands of builders start doing this on RYFT. 🤫
Tag the friend you'd betray for a bag of gold. The Great Ryftening: an 8-player strategy game, built solo on @RYFTCORP in less than two work weeks, for less than a PS5. Here's how:
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Never sell your conviction on some low-IQ influencer’s advice, and never underestimate $RYFT or the team working behind it. Even in this dumpy market, $RYFT is holding strong. Imagine what happens when the market starts PAMPING🔥 Don’t take my word for it. Explore $RYFT . DYOR.
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Hacubi retweeted
Fun testing day and night cycles in @RYFTCORP using Fable 5.2. All of this was created by agents using our custom blender-like, web-based system which is available in RYFT by default. Coming with the release of 3D 🫡
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🎮🔥 There’s a lot more going on behind the scenes at $RYFT than people realise. Spawn points, player movement, map flow and even how long it takes before players encounter each other. All carefully considered to make games actually FUN to play. As Neuro puts it, the goal isn’t just sophisticated technology. It’s creating GOOD GAMES. 💜 $RYFT #SPARQ #Gaming
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Hacubi retweeted
🚀 RYFTKIDS INDIE UPRISING IS COMING SOON 🔥 Three brothers, one mission AI as the weapon!! The AAA Empire locked game development behind massive budgets and gatekeepers forever. They used AI in secret while attacking the indie creators who dared to use the same tools. Not anymore. RyftKids are leading the uprising — proving that small, talented teams can now build AAA-quality games for a fraction of the cost. Every battle frees more creators. Every level grows the indie army. This isn’t just a game. This is the democratization of game development. Indie + AI. The gate is open.@RYFTCORP Who’s ready? 🎮 #RyftKids #IndieUprising #EscapeTheMatrix #AIGames #ryftcorp
🤖 Made with AI
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Market is in the trenches and robinhood:0xb0007d59fe4050a1636c2fa19038973d16481337 is out here pulling 10 ETH buys 😭 You really can't make this up. robinhood:0xb0007d59fe4050a1636c2fa19038973d16481337 doing its own thing 🔥
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Two years of building SPARQ were for this moment. We're bringing our full 3D engine into the browser, inside RYFT. Same prompt. Now with depth, lighting, physics, cities to chase through. The third dimension is loading... 🫡
THE THIRD DIMENSION IS LOADING...
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Hacubi retweeted
RYFT 3D is coming, join the beta now ⬇️ LET'S robinhood:0xb0007d59fe4050a1636c2fa19038973d16481337
THE THIRD DIMENSION IS LOADING...
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robinhood:0xb0007d59fe4050a1636c2fa19038973d16481337 SZN
THE THIRD DIMENSION IS LOADING...
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Don't like one room in your 3D level? Select the area and tell the agent what to change. Or draw the floor plan in MS Paint and hand it over. Game dev used to mean a week back in the editor. Now it's a sketch 🔥
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This might be a gem. Text-to-game engine + more. Doxxed team worked on the engine for 2 years and invested $5M into this. Could run hard with GTA 6 launching and crypto x gaming resurging in interest. Confluence in my gcs about the potential this has. Will share bigger thesis soon.
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Hacubi retweeted
Tag the friend you'd betray for a bag of gold. The Great Ryftening: an 8-player strategy game, built solo on @RYFTCORP in less than two work weeks, for less than a PS5. Here's how:
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A smooth migration makes all the difference. $RYFT brought NEURAL holders along instead of leaving the old community behind. Not every project did the same 👀 Check the comments to see how another project handled(rugged) its migration and what old holders were left with 👇
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$RYFT 3D games will hit hard 💪 Nomad agrees: "Our 3D games are gonna be by far the best in browser among whether it is like web2 or web!" 🔥 Or in short "It's looking f*cking insane!" 🚀 @RYFTCORP ryft.fun
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Bringing RYFT games to consoles is part of the vision. The gem of the gems.
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Hacubi retweeted
We tested 3D for a month and a half. You'll still find bugs we didn't. That's the point of the beta: a small group, each issue reported once, fixed in 24 hours. Then the gates open for everyone. 2D went exactly like this. 3D will too, Ryfters 🫡
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