
#gamedev #indiedev #opengl #cplusplus discord - https://xitter.cf/t.co/8bjlsb2ehb
Joined June 2018
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Replying to @melissamedinavo
stockpiling gifs to unload just near the release date (or at the release date)
Replying to @pockolas
I sure hope not, but as long as things are legible it can count as "aesthetics" I think
Replying to @Acerola_t
it's about time to someone to deconstruct what it means with an alignment chart
Replying to @somniumlg
just saw this for the first time, interesting. so completely relying on steam discovery? any hints on genre etc?
Replying to @teedoubleuGAMES
I tried a few prototypes of this kind (mine was shooting) and the problem is looking at the cards while trying to move around felt like too much.
what if instead each cards are just there always with a chance to trigger? some sort of "deckbuilding" still but less mental tax
Replying to @CodeRed_dev
there's probably a term for pareto principle but for digital goods/creators where 1% of them cater to 99.9% of consumers, and it applies to indies even more than AAA I think
Replying to @WinterAlba @CodeRed_dev
very suitable title for baiting a certain youtuber/streamer, that one's gonna be a success
Replying to @Crimson_Wizard7
someone's probably gonna make this game or are already, give it a few months we'll see it
Replying to @CodeRed_dev
"It's like watching paint dry", "It's like finding a needle in a haystack", quick what other phrases do people often use
Shingpapi retweeted
A new game has been announced where you organize 3,180 videotapes with your friends
- Sort tapes into 20 categories, horror to game shows
- Unlock skills like auto-placement, auto-collect
- Play solo, co-op or PvP
It's called TV Archive: Tidy Up Together. Would you play this?
Replying to @JanOrszulik
haven't seen your posts for a while but I did see this one on my timeline while scrolling
it's one of those demo songs from FL studio from way back when - youtube.com/watch?v=6lkFEjDm…
Replying to @shingpapi @DogParkSandbox
now that I look at the original gif there's definitely more tricks to it
Replying to @DogParkSandbox
Replying to @TheRealBlackNet
something like that, the subtraction is key. although here in this example I have 30 or so frames of "buffer" and colored every 10 in r/g/b, because the dance here moves kinda too slowly

