Replying to @DmawDev
Serious detail overload in the wrong places for sure. The picture looks so odd with high detail link and then the PS2 graphic npcs
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Replying to @FiskFille
This might be a bit of a stretch, but have you considered making this compatible with Vivecraft?? Swinging in VR would be kinda insane, I know the transform systems are probably different tho
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Replying to @JakeSucky
Yoooo I would love to test this with some buddies of mine (not on twitter I’ll give their discords!!!)
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I’ve been learning about performance and optimization in Unreal Engine recently and it’s shocking how much there is to consider. Much love to all the studios who made sure their games run well on potato PCs, you are true heroes
Check out this quick tutorial on how to import your videos into your UE5 scene! Long-form video coming soon :)
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Shuttlez retweeted
PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE
FOLLOW FOLLOW FOLLOW FOLLOW FOLLOW
KICKSTARTER KICKSTARTER KICKKARTER
#screenshotsaturday
Replying to @mreliptik
This is the most useful useless feature ever I love this!!! More ways to interact with a game makes it feel more and more engaging. Such a good idea and well executed 🧠
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Replying to @synyster49
Looks polished already! Feels like the city is alive. What kind of game is it?
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Replying to @ArcWillow09
SO COOL!!! Shader looks so good and your facecam in the corner is adorable and genius. Absolutely love the camera angle too
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Replying to @Sixth_liu
fascinating how the hands grabbing the ladder, adds to the immersion a lot great work
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Replying to @Aaron_Victor_
I've never seen this blend of 2D and 3D before this is awesome, how did you get the 2D-like animation to follow 3D rules?
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