Simon Ernst retweeted
The brief arc of VR development is fascinating to me. When I first played on prototype hardware, it was all shooting and rollercoasters, and now there seems to be an influx of gentle, delightful experiences like Toy Trains, a game in which you solve track-based puzzles.
Simon Ernst retweeted
Ooh, Path Of The Abyss is out today. Very stylish Wizardry-like dungeon crawler I've had an eye on for a while.
Early access release is apparently the whole game, but they want to tune, tweak and add post-game stuff for a year longer.
store.steampowered.com/app/1…
Simon Ernst retweeted
Work in progress cascaded GPU particle volumes. The particles can interact with both the world and also with each other (inspired by Noita's falling sand simulation). Each cascade size is 128^3 and takes about 0.3ms per update :)
Simon Ernst retweeted
A Short Hike: a little exploration game about hiking up a mountain. Now 45% off on the #itchWinterSale!
adamgryu.itch.io/a-short-hik… by @adamgryu
Simon Ernst retweeted
"Nobody is taking your favorite bundler away. I’m just incredibly, over-the-moon pleased with the fact that I don’t need any of that stuff any more. That I can develop entirely against the superb runtime that’s shipped with every browser." world.hey.com/dhh/once-1-is-…
Simon Ernst retweeted
I can't believe this is even possible!? 🔻
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Simon Ernst retweeted
New enemy and some small fixes over the main character sprite. I cant wait to program a boss battle, a decent one.
#gbstudio #GBC #pixelart #indiegame
Simon Ernst retweeted
#Lowpoly Game Boy
(modeled with @johanpeitz's #PicoCAD and displayed with @lucatron_ 's web viewer.) #pixelart #pico8
Simon Ernst retweeted
This is a pseudo-hologram otained using the so called Pepper's ghost technique.
“Pepper’s Ghost” is a simple optical effect that has been in use since the late 1800s and you can even try it yourself at home.
[📹 Joshua Ellingson]
xitter.cf/Levandov_2/status/1730…
Simon Ernst retweeted
Hey #WebSummit2023, this is AI’s idea of what you are doing right now.
summitbingo.eu
Simon Ernst retweeted
Our first day of #WebSummit2023 talks is behind us! We noticed some patterns, and last night we had some fun with it.
Enjoy Summit Bingo 😉
summitbingo.eu
Simon Ernst retweeted
Merge planets as if they're fruit!
Cosmic Collapse adds the #SuikaGame style with forgiving gameplay and removable planets!
🔗 johanpeitz.itch.io/cosmic-co…
#indiegames #gamedev



























