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trying again. lazy burdensome bum. they/them. 19

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Joined April 2021
Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)Photo by Obskur (@somethingObskur)
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Omi
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You can't outrun your mind. 🧠 💥 Meet Roman, Talia, D, King, and more in a new cast as they face the brutal reality of life on the edge in Night City. Cyberpunk: Edgerunners 2 arrives exclusively on Netflix on October 20.
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Obskur retweeted
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Replying to @ThourCS2
Thought I'd try out animating a quiet reload too rig: @goribby Models by Valve
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Obskur retweeted
you know what this is a ref of
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Obskur retweeted
housekeeping #deadlock
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Conquer Part
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export.388.72
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Obskur retweeted
Old republic Jedi Commission
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another one for goob
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they ain't paying me enough for me to be doing allat (thumbnail for goob)
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Obskur retweeted
Thanks to all who's recorded feedback so far! Dog fooding continues: Some minor skinweight fixes. Switched to Standard Shader. Hooked up outfit switch. Bashing some new feature. Getting closer with every new line in notepad++ #rigging #animation #deadlock #mgearframework
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Obskur retweeted
Higuruma
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the matryoshka. 🪆#AlanWake
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I be making the most unserious music ever bro what is this lol
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First, regarding your comment that some of these videos do a “~ better job than the games.” What genuinely concerns me is that this kind of statement reflects a fundamental lack of understanding of technological history and chronology. Reacting reflexively to the final output, without any grasp of the process that led there, ends up revealing more about your own approach to learning than about the work itself…and that is something you may want to reflect on. It’s like asking, “Why didn’t they use naval gunfire at the Battle of Artemisium?” or “I was watching WWII footage and wondered why they didn’t just use military satellites for reconnaissance. That would have been far more efficient.” Or, to put it more plainly, it’s exactly like sitting in a revival screening of a pre-1980s film and hearing the couple in the next seat whisper, “Isn’t this kind of lame? They could’ve done it way better with drones and CGI.” That painfully clueless conversation…the kind that makes you quietly sigh and wish they would stop talking…is almost a perfect match (my experience). To begin with, the video you’re pointing to is itself one result of training on visuals we created and stories we designed. While the presentation may appear photorealistic on the surface, the character interpretations diverge significantly from the original, the visual expression still carries a strong sense of inconsistency, and when it comes to language..both spoken and written—the sense of unnaturalness remains noticeable (almost as if the kinds of localization mistakes we humans make had simply been amplified). What can be properly and legitimately evaluated here are the remarkably rapid pace of AI’s technical advancement and the fact that, from a cost perspective, it continues to become increasingly advantageous over time. Those aspects are genuinely impressive and absolutely worth acknowledging. However, that has nothing to do with declaring this a “better job,” nor does it validate the judgment behind that conclusion, or serve as any meaningful assessment of creative ability. We work in a technology-based profession. Given the nature of our industry, its convergence with AI is not a matter of choice but an inevitable trajectory. But watching your reaction reminds me of myself back in 1990, when Photoshop was first released. I excitedly told my older sister…who was already a professional manga artist “See? The age of hand-drawing is over!” as if I had personally discovered or invented Photoshop. Looking back, it feels oddly nostalgic. Ah… I see now. What I’m really looking at here is my past self.
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