Danny Lee (@sonanDev) header
Danny Lee (@sonanDev) profile picture

Game Developer Tech director @ ember and blade Talking about game dev tech, AI, and engineering mentorship.

Joined July 2026
My game is for PATH OF EXILE FANS, algorithm PLEASE FIND THEM! My game is for PATH OF EXILE FANS, algorithm PLEASE FIND THEM! My game is for PATH OF EXILE FANS, algorithm PLEASE FIND THEM!
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Replying to @eiasninelives
someone on our team just beat the fly with 6,996 points. humanity still has a chance lol
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someone on our team just beat the fly with 6,996 points. humanity still has a chance πŸͺ°
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confession: i haven’t beaten the fly once. it..?.. he..?.. fly’s too fast.
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Replying to @eiasninelives
confession: i haven’t beaten the fly once. it’s too fast. omg
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the fly brain can now compete with humans. πŸͺ° we trained a match-3 AI using a real fruit fly’s neural wiring. Now it wants to challenge you. surely you won’t lose to a fly… right? Challenge => flybrain-linegames.vercel.ap… #FlyBrain #AI #IndieGame
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'What players see' vs 'What’s actually happening behind the loading screen' πŸ’€ #EmberAndBlade #GameDev #Unity3D #BehindTheScenes
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Running 1 vs 10,000 in Unity 3D (4K on a Mac). πŸ”₯ This was the very first tech prototype built 2 years ago, right before Ember and Blade even started. Pushed raw prototyping assets to the limit just to see if we could lock a solid 144 FPS against a 10k horde. πŸ› οΈ Tech Stack: - URP (Universal Render Pipeline) - VAT (Vertex Animation Texture) / GPU Instancing - morpeh ECS Framework #Unity3D #GameDev #ECS #URP #EmberAndBlade #MacGaming
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