👋Been awhile! Status: same as always and looking for work again, this job market is shit
Any potential leads are appreciated 🍻
Technically, I'm a front-end web dev but in my free time I enjoy exploring other areas. Been using Odin and Vulkan a lot these days.
Discovered Houdini 20 has the ability to run Onnx models so I did a quick test.
- Took a reference image
- generated a depth map with a MiDaS model
- built out a 3d representation with particles
- using that - did a quick animation + styling.
#creativecoding
Joseph Chow retweeted
We've been awkwardly silent for the past months. One of the reasons being a master's program we created @TH_Nuernberg. So if you want to have Manu & Mo as professors, work on generative stuff and AI & want to benefit from Germany's low university fees... design-digital-futures.de/
A little late with this but recently found out a project I helped out with last summer got a nice shoutout from Communication Arts
commarts.com/project/36305/s…
Took some time to explore the Odin programming language recently. This sketch is compiled to WebAssembly and uses WebGL.
Source for this (a little messy)
gitlab.com/sortofsleepy/bite…
Language website
odin-lang.org/
#creativecoding
Joseph Chow retweeted
.@Kitasenjudesign w/NEORT++ at "LIGHTS vol.2" starts today!
avex.jp/wall/exhibition/89
See our setup 📹
- OPENING PREVIEW -
📅 2/28, 6 PM - 12 AM
Everyone's welcome! 🥂
📍 WALL_alternative
Nishiazabu, Tokyo
🌃 6 PM - 12 AM, until 3/16 (Closed Sun)
🎟 Free
@r21nomi
@MEETYOURART
Tomorrow is the day!
@Kitasenjudesign w/NEORT++
exhibits at "LIGHTS vol.2"
<OPENING PREVIEW>
Feb 28 6PM start
Open to all! 🥂
"LIGHTS vol.2"
🔗avex.jp/wall/exhibition/89
📅 Feb 28 - Mar 16 (Closed Sun)
🌃 6 PM - 12 AM
📍 WALL_alternative
Nishiazabu, Minato-ku, Tokyo
🎟Free
Joseph Chow retweeted
HI I'm currently looking for work, if you know someone hiring let me know. I can do shaders, tooling, tech art, web AR / VR in webGL / three.js / a-frame / babylon.js, game development in Unity, web development, creative coding, etc... Thank you.
Joseph Chow retweeted
another treasure mine for rendering tech links (with some good separation per topic like deferred, lighting, GI,...etc.), found it while digging for a paper 🥹
tfpsly.free.fr/bookmarks.htm…
Joseph Chow retweeted
From today, a two-week screening program of generative art will begin at the Yebisu International Film Festival in Tokyo. I'm very honored to have an opportunity to show 12 artists' fantastic art with such a giant LED screen. Thank you.
Messing around with Unreal Engine again and going overboard with the post-processing settings.
Also indirectly discovered 3 Dreams of Black is no longer online; suppose it was bound to happen but still a little sad.
#creativecoding
A bit late for #genuary10 but exploring attrib transfer in Houdini.
Grid is manually coded hexagons; movement is simple coded circular movement.
#genuary2024 #creativecoding
Joseph Chow retweeted
Hi artists! Want to protect your work from style mimicry by generative AI? I'm happy to share that the long-awaited collaboration between @TheGlazeProject and @Cara_HQ is finally here!! 🥳✨
A quick thread on Cara Glaze and Glazed art in action! 👇 1/
I made a possibly useful thing to end the year after wanting to learn more about WASM.
It started life as just a shader include statement loader, ended up adding a small GLSL->WGSL parser as a part of it.
youtu.be/UtHzfzNFGjg
#creativecoding #webgl
I'd normally include a video here but for some reason, this site has been crap for me when it comes to uploading clips lately, hence going to YouTube.
Anyways see YT description or here for more details
threads.net/@sortofsleepy/po…
Getting back into Houdini a bit more and exploring rendering to USD.
Really wish I could animate this but unfortunately it'd take ages to run on my current setup :'( A still will have to do.
Joseph Chow retweeted
I will leave the USA and move back to Japan next month. I'm looking for a job. Please contact me if you are interested in.
takahirox.github.io/
I will announce again once I update the resume and portfolio, they are a bit old (eg: Contribution to Chromium is not written yet)















