Tetrachroma's cheat code update is live! This update adds new gameplay modifiers like the ability to change the board size. I can't resist playing '4-wide'.
This Saturday, I'll be demoing Tetrachroma at wreckcon.org, a student convention at Georgia Tech! The event features a local indie game showcase, and it's free! I'll be running a high-score challenge and giving away keys--come check it out!
The update adding custom music support to Tetrachroma is now available! Different music gives the game a different vibe, and its fun to mix things up.
The next Tetrachroma update will include custom soundtrack support! I think this is a great feature for puzzle games that can be played for a long time. I'm testing it with Kimiko Ishizaka's public domain recording of Bach's Goldberg Variations.
Tetrachroma is on sale! You can buy my tetra game for tetra dollars (20% off!) during the Winter Sale.
Hot Wax is an extremely creative and polished stacker from @PUNKCAKE_delice that released today on itch (Steam version also coming)! My first impressions are that this game is awesome! punkcake.itch.io/hotwax
Thanks to everyone that played TETRACHROMA at @awacon ! It's very fun (and valuable) for me to watch players learn the game. An extremely skilled player cleared the marathon mode on their first try👀 It was so cool!
Surprise! I'm demoing TETRACHROMA at @awacon! Big thanks to @IndieClusterATL for putting together the event's indie game showcase. I'm excited for tomorrow!
Today's Tetrachroma update adds the ability to play any mode with the "sound style" of another mode. And just for fun, I've included a new extra-crunchy sound style incorporating some Wagon Adventure sounds!
An odd detail I'm proud of in Tetrachroma is that I made two versions of each of the game's 21 block styles: a normal one and a double-sized one for BIG mode. This ensures you can see the facial expressions clearly when you select the EGGS block style (important)
There's less than a day left to buy Tetrachroma at it's opening week price of $4! It's such an important number it's in the name of the game.
Launch week has been hectic but awesome with lots of feedback and many little improvements made to the game. More to come!
Really flattered to discover @oshisaure shared a video clearing Marathon/Chaos on Death difficulty! (spoilers obviously) youtube.com/watch?v=V99A5r0u… The 15x clear on stage 4 👀
TETRACHROMA had a fantastic first weekend on Steam. More than 600 copies sold and 32 reviews! It's an overwhelming amount of enthusiasm and support, and I'm really grateful the game has found an audience. Thank you!
One the day of Tetrachroma's release, I also want to give a huge thanks to all the Super Amazing Wagon Adventure players still following my work. It's humbling to see familiar names from a decade ago 🦬🦬🦬






