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Today, I have something special for you.
SHELLS. Finally, shells.
#gamedev #indie #pixelart #opensource #shooter
Characters will carry weapons on their back.
These are 100% physical!
They make a sound when you hit a wall - so watch out!
Simulated guides for grenades.
Takes cooking into account.
The grenades also now fly exactly where you point the crosshair at, instead of some vague throw distance dependent on your character speed.
Hold Shift to double the distance.
#gamedev #indie #opensource #shooter
Dropped weapons get a proper sound when they hit the floor.
#pixelart #opensource #indie #gamedev #topdownshooter
Simulated fake "floor hits" for grenades in a competitive top-down shooter.
#opensource #pixelart #indie #gamedev #shooter #topdownshooter
A cheap trick that imitates Global Illumination surprisingly well for a top-down game: the light's hue can go through all its shadows.
The shadows still decrease light's intensity, but the hue will spread over the entire radius of the light.
Finally... after 10 years - Hypersomnia has decals!
Shooting a spot with decals lets you penetrate further!
In our pixel-art online shooter game, everything is physical - pistols, backpack - even the sword you happen to carry on your shoulder - you can hear how it clanks against the wall!
Introducing: new character pistol stance. You can switch hands in combat to peek around corners!
It's free and open-source!
github.com/TeamHypersomnia/H…
GORE SYSTEM COMPLETE.
- Both arms can be broken off
- Arms on lying corpses can be cut off with a knife!
- Step on a corpse to clean your boots off blood!
Get ready for some real bloody gameplay.
Releasing soon.
#gamedev #opensource #shooter
Let's roll! 🔥🔥🔥 Excited to launch on Arvex! 😎
🎮 Hypersomnia is now live on Arvex Games!
Fast-paced multiplayer shooter — playable directly
in your browser. No download. No ads.
👇 arvexgames.com/?utm_source=t…
#Hypersomnia #browsergames #indiegame #gaming
Hypersomnia retweeted
🎮 Hypersomnia is now live on Arvex Games!
Fast-paced multiplayer shooter — playable directly
in your browser. No download. No ads.
👇 arvexgames.com/?utm_source=t…
#Hypersomnia #browsergames #indiegame #gaming
Slowly closing in on the bots.
In time, you won't be alone on the server...
#indiegame #indiedev #opensource #gamedev #devlog
Full pathfinding for bots using A*, vibe-coded with Claude Opus 4.5. Detects broken paths and correctly reroutes.
Bots properly rotate their weapons so as to not hit the wall.
My prompts:
github.com/TeamHypersomnia/H…
#claude #AI #gamedev #opensource #shooter #pathfinding
In just a few prompts with Claude Opus 4.5, we have navmeshes (on a grid) and pathfinding from scratch in C++! Bots will soon be a little intelligent...
#gamedev #foss #opensource
We're thrilled to find out @Snapchat uses our rectpack2D library:
snap.com/terms/ioslicense
Thank you for commitment to transparency ❤️




