https://xitter.cf/t.co/rTrmjq50k4 An unofficial modern VR port of TF2 by SaladWorks Interactive - Not affiliated with nor endorsed by Valve Corporation

cp_gravelpit
Joined April 2025
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Got any pressing questions about the mod? Want to see it in action in an actual match before it's finished? Come hang out!
Are you guys excited for the @tf2vr_dev? Well then you should tune in this weekend October 17th at 9am (CST) to our Twitch, YouTube or discord, where you can every question you can think of about this upcoming mod! (There will be a gameplay showcase) discord.gg/d8sABVjus?event=1…
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Care was taken to make sure the Spy's knife works very closely to how it does in flat TF2. You have to actually be standing behind other players for an eligible backstab. Melee ranges are also dynamically compensated for to match the melee range of flat.
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Replying to @Yeyunito5
It's just a sourcemod, so yes you do texture mods like you would for normal TF2. (sv_pure rules on servers still apply)
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Getting to work.
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Replying to @spazmk4t
No native build planned but it does work well through proton
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Replying to @Ronathanthe8th
For accessibility, there's also an option to point + press trigger.
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Replying to @SteamFramed
Yes, it'll be up to the server admin
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Replying to @tygeezy
Yes. The mod changes core game server code so needs to run as its own sourcemod, much like TF2: Classified. It does read from your TF2 backpack though, and desktop players are able to play the mod with VR players, if the server allow it.
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Since these didn't make it into the trailer, here's a closer look at the weapon switch system and the shotgun. Are there any other weapons you'd like to see in more detail?
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Team Fortress 2: VR Mod retweeted
We are proud to announce that we will be hosting our first Developer Q&A Livestream (& playtest), on our Twitch and YouTube channels, one weekend this October! Our first interview will be with the @salad_vr! The solo dev behind @TF2VR_DEV! Have questions? (1/2)
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Team Fortress 2: VR Mod retweeted
September Flat2VR Community Mods Report Here's the latest generated report of all that's been going on in our community the past month. As the pace of new, amazing mods is at an all time high (and even increasing by the day), this report serves as just one place to see what's happening in all the channels of our discord. As always, let me know if it missed anything important. Have a good weekend! (P.S. Check Out I Am Your Beast VR!) htmlpreview.github.io/?https…
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Team Fortress 2: VR Mod retweeted
Team Fortress 2: VR is coming to Steam! The mod builds VR mechanics directly into TF2, while maintaining the game's iconic look, balance, and feel. Every weapon is being rebuilt to stay fun, responsive, and fast while playing in VR. Pump the scattergun. Physically throw jarate. Feed shotguns with shells. Both VR and non-VR players can play TF2VR together. Step into the shoes of all nine original TF2 classes, all faithfully adapted for modern VR gameplay.
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You have to use the community server browser from within the mod, no matchmaking planned currently. Anyone will be able to host a dedicated server though.
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Replying to @Abraham_Sve
It uses your base TF2 inventory, cosmetics, weapons, and all
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Replying to @Jess1318337
Yes, physical crouch and button crouch are both options
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Replying to @DatCreatureAsyu
Yes. They both need to be playing the mod though.
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"The most fun you can have online..." (-PC Gamer) is coming soon to Virtual Reality!
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