Third Room (@thirdroomio) header
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A decentralized open metaverse platform built on top of the @matrixdotorg protocol

Joined September 2021
Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)Photo by Third Room (@thirdroomio)
Hey everyone, it's been a while and we have some unfortunate news 😕 The Third Room team was recently laid off and the project is currently on pause. It's been a wild ride, and we're really proud of what we've built. 1/x
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The project itself will stay up and open source on the @matrixdotorg GitHub. The thirdroom.io homeserver will also continue to be hosted. It's always been designed around resiliency and always has been truly decentralized so it's not dependent on our homeserver.
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The development on the project will be paused and the team is all taking a break while we figure out next steps for the project. Thank you everyone for your support!
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Introducing The Third Room Creator Update! Featuring: 🖥️ Web Scene Graph: Add behavior with JavaScript and WebAssembly. 🛠️ Editor: Open at any time with ` 🔍 Discovery Page: Find new scenes and worlds 🕶️ WebXR: With VR and Passthrough AR support! matrix.org/blog/2023/06/07/i…
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Join Worlds in VR or Passthrough AR! We've built out a hybrid experience in this air traffic control simulator world where you can join the same world in VR, AR, as well as on desktop with keyboard and mouse.
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Yeay!🤗 Just started my own @thirdroomio instance logging in via my own @matrixdotorg Synapse! Responsive social XR without centralizing power thanks to open-source and federation, aka proper metaverse.🫂 Amazing work from @ara4n & @arobertlong PS: conf matrix.benetou.fr/nginx.conf…
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Working on a little platformer demo for the Web Scene Graph API!
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Here's the code for this demo using the current API:
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Of course there are multiple ways to get around obstacles 😄
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Here’s a small peek at a Passthrough AR demo we made using Third Room’s upcoming WebSceneGraph API! All of the live data is being published into a Matrix room and read by the script to render flight paths in real time! Soon everyone will be able to write their own scripts!
Having far too much fun at @enterprisecon demoing AR in @thirdroomio to visualise flight traffic over @flySFO in realtime via Matrix!
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Third Room gets its name from Third Places. One of our goals has always been to help people create community spaces. Virtual worlds that are truly yours to create and live in.
This reddit post isn't about VRChat but I feel it summarizes the importance of VRC so well. Why VRC is significant to so many people and why VRC solves a fundamental problem in society that truly needs solving. Social VR is ideal for creating Third Places. reddit.com/r/todayilearned/c…
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Work on the Third Room Editor is underway! Press the ` key at any time to open the editor. Navigate and edit the scene or any resource such as materials. Everything can be edited and previewed in real time! More coming soon!
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Third Room running on a Steam Deck to grab attention at our stand at #SOOCon23 today!
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Check out our talk from last weekend at #FOSDEM2023! Showcasing our latest Third Room demos including an audio reactive WebSceneGraph script and a client-side Matrix chat bot running in WASM! youtube.com/watch?v=eUPJ9zFV…
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RT @[email protected] Third Room thirdroom.io/preview >Open, decentralised, immersive worlds built on Matrix Damn! This is nuts! #matrix #fosdem mstdn.social/@rmdes/10981290…
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