For @notboring !Camera, I built my longest haptic sequence. A synced set of pulses and swells that give physicality to both the camera coming together and the music.
I've been learning some basic animation as a way of visualising audio design processes -
For the @notboring Camera I referenced a Polaroid, with the snap and print full of anticipation for how a photo might turn out.
But I wanted to bring another emotion to the moment — not overly happy or sad, but a sense that there’s something meaningful about taking this photo.
Thomas Williams retweeted
Replying to @thomas_sound
@thomas_sound's lovely sound design is a big part of what makes the Tolans feel so alive - fun short video on his creative process:
For @tolanworld I created a “thinking” sound to help bridge the gap between speaking to your Tolan and your Tolan responding. I wanted it to feel distinct from a Tolan’s speaking voice, but still part of their character — like a soft alien murmur or hum.
For @tolanworld I created a “thinking” sound to help bridge the gap between speaking to your Tolan and your Tolan responding. I wanted it to feel distinct from a Tolan’s speaking voice, but still part of their character — like a soft alien murmur or hum.
Excited to share my new site with recent projects across apps, games, animation + film.
Open for new collaborations over the coming months — give me a shout! 🎶
thomaswilliams-sound.com/
I've been working on sound and haptics (and even some camera customising work tunes) for this joyful app for a while now with @notboring, great to see it out there and how people are using it 📸
Introducing… (Not Boring) Camera
3 years, 100+ prototypes, and wild graphics tech to make our perfect camera. Only to say… forget perfection. Just have fun and capture life’s beautiful chaos. Hope you love it as much as we do—thumbprints and all 🖤
notbor.ing/camera
My soundtrack for Botany Manor is out today! You can buy it through Steam and Bandcamp and listen on most places to stream🌿
🎵 EXCITING NEWS 🎵
The official soundtrack of Botany Manor by @thomas_sound is releasing on August 15th on Steam, Bandcamp and Spotify! 🎻
You'll be able to purchase seperately or as a bundle as part of the Wholesome Games Steam sale. You can wishlist the soundtrack below 👇
One of my favourite, most decadently layered sounds I've ever made. From the @notboring !Habits apps.
Sound design requires layering.
The !Habits checkmark sound is 10 sounds layered together each contributing a different component to the overall sound—build, punctuation, finish.
notboring.software/words/the…
I worked with @asallen on this article exploring the sound of software, showing some of the audio tricks used in our @notboring projects. Ive always struggled with how best to show practices in sound design so was blown away by these clips Andy made to demo some of my sounds.
Replying to @asallen
The Sound of Software
Part IV of my Serious Play series on how to steal from video games to build more inspired software.
notboring.software/words/the…
I've been working on the music and sound for this lovely game with a lovely group of people the past few years and it's a joy see that it'll be out in the world in April! 🌿
Thomas Williams retweeted
✨ BIG NEWS ✨
Botany Manor is coming out on the 9th of April!
Take a look at our brand new trailer! A lot of love has gone into this game, and we can't wait to share it with you all 🌻
Thomas Williams retweeted
In less than a week, on the 21st March @CambsCC will vote on whether to DESTROY its largest traditional orchard. A HABITAT OF PRINCIPAL IMPORTANCE, a 1000 trees, for a £200m tarmac road for buses. A loss @greatercambs claim can be “lessened to non-significant” in 30 years by “mitigation”, it cannot. Media, shine a light on those who have a vote so that we,
and the generations behind us, who will have to pay for their decision, can bear witness 🌳🚌❌🐝
#TippingPoint #Ecocide #ClimateCrisis #Biodiversity Loss #CostOfLivingCrisis
🖊 change.org/p/save-the-green-…
xitter.cf/unbiodiversity/s…
Apple trees benefit all sorts of wildlife, but traditional orchards are now rare in the UK – around two thirds have been lost since 1960. So please plant apple trees to help bats, birds, butterflies and bees!
Advice: bit.ly/3GHhgob
Via @LGSpace
I created a guest mix for @1020_Radio video game music show starting at 1PM. Featuring some lovely music by @TheToddBaker, @skillbard, @arooj_aftab, @kaitlynaurelia and more. Tune in for some great tracks / bare with my monotone radio voice - 1020.live
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I've been working on scoring this docu-course with Magnum Photos and I'm so happy with how it turned out, some of the music features in this trailer below.
We are pleased to announce that our latest on-demand course, Matt Black: The Documentary Commitment, is available now: bit.ly/3h7IKHw
Thomas Williams retweeted
Apple Design Award Finalist!
Thank you for the love and support.
apple.co/2JUkYjd
This is how the beautiful weather today was sounding in @andyworksco (Not Boring) Weather app. I worked on this last year and created lots of playful interaction sounds and minimalist musical motifs for the varying weather types. ☀️
I’m delighted to have some of my music from #AssemblewithCare featured in this vinyl compilation created to support Galaxy Fund. It’s a wonderful selection of artists and their game music - and plus, look how pretty it is!
🎺 Announcing Slice of Life: Songs from Wholesome Games 🎺
🎧 Limited-edition vinyl record
🎶 Spiritfarer, Ooblets, A Short Hike, Kind Words, and many more
🌌 All proceeds go to Galaxy Fund
Pre-order now from @blackscreenrec, @theyetee, and @STSPhonoCo!
wholesomegames.com
I’m available from next week and on the look out for some new work in games and animation.
Give me a shout if anyone needs a Composer and Sound Designer. 🎵
thomaswilliams-sound.com
Any retweets would be super helpful✨

















