Artist. Developer. Storyteller. Director @threesidedpoly Defense of the Dauntless👉 https://xitter.cf/t.co/nITH1wMpn6 Quantum Joe 👉 https://xitter.cf/t.co/XlQ7JRtkS1

Toronto, Ontario
Joined June 2010
Scott Gamble retweeted
Superuser - Day 2 Grok bot x Animal Crossing x Minecraft dynamic systems! we've built a bunch of dynamic & procedural systems into Superuser & we wanted to show you. :) day/night cycles, clouds, wind, waves, lighting + more
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Scott Gamble retweeted
Superuser - first look! Grok bot x Animal Crossing x Minecraft quick demo video: wanted to show off our engine + talking to agents (Superusers) + doing some stuff in the world
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Scott Gamble retweeted
hey folks we just launched superuser.app it’s basically Grok bot x Animal Crossing x Minecraft build anything. AI powered NPCs. photo mode. free to play multiplayer. 128 player lobbies (!!). a lot more planned & coming i’ll post more next week.
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Just replayed some of Quantum Joe and damn... I'm still super proud of it! I poured a lot more heart into it than I had expected to, and imo it shows. #gamedev #indiedev store.steampowered.com/app/3…
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More environment progress! Everything takes exponentially longer in 3D but every little bit makes it feel that much more alive #gamedev #indiedev
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Before shot included for progress comparison :)
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I live here now ✨ 🏘️ #gamedev #indiedev
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Been really hitting a stride with environment art! So far really exciting results with modular pieces I've managed to make so far. Only 1000 more to go 🥹 #gamedev #indiedev #godot
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Scott Gamble retweeted
Been getting a lot done with this project! I can now program questlines, cutscenes, day/night cycles pass, and more. As a treat I've done some environment art to mix it up. Here's my SUPER rough first pass at the day/night lighting #gamedev #indiedev #GodotEngine
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Been getting a lot done with this project! I can now program questlines, cutscenes, day/night cycles pass, and more. As a treat I've done some environment art to mix it up. Here's my SUPER rough first pass at the day/night lighting #gamedev #indiedev #GodotEngine
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Do people like seeing this early in-progress development? I feel like I really love it, but that's the game *developer* in me talking more than the game *consumer*
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The only certain things in life are death, taxes and getting sick when your toddler gets sick.
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Roughing out quests and world events and some really basic NPC logic to facilitate it! #solodev #indiedev
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Scott Gamble retweeted
Made a lot of progress on conversation systems for my next project! Took a few iterations to get there, but I'm pretty happy with where it's at now. #gamedev #indiedev
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Made a lot of progress on conversation systems for my next project! Took a few iterations to get there, but I'm pretty happy with where it's at now. #gamedev #indiedev
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Small detour to play around with environment block out. Trying to figure out shapes, color etc. but still all rough WIP obviously. Happy with the progress nonetheless! #gamedev #indiedev
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Scott Gamble retweeted
Bonk the baddies >:( #gamedev #indiedev #GodotEngine
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Scott Gamble retweeted
Still veeeerrryyy early days but watching this little wizard run around and swoosh his wand makes me smile #gamedev #godot #indiedev
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