Gandalf Binks (@tigerchops) header
Gandalf Binks (@tigerchops) profile picture

he / him | indie game dev | bad programmer art @tigerchops@mastodon.social

London, UK
Joined December 2007
Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)Photo by Gandalf Binks (@tigerchops)
here's a wonderful opportunity~! "The Rhizome microgrant awards $500-$1500 for the creation of internet-based art for the following topics, Desktop Performance, Lost Web Histories, Natural Cycles, and Money as Medium" rhizome.org/microgrants-2024… anyone can apply free, deadline=Sep 15
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Ok in Venice for the Biennale and Switzerland is going OFF
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Gandalf Binks retweeted
< 12 hours for #HollowFloor #release It has been in development for 3 years. It is a #singlesitting #challenging #metroidvania with amazing #ost from #RexAnotherIsland musician. Full of #secrets and #shortcuts for #speedrunners #pico8 #indiedev #gamedev #screenshotsaturday
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This week in gamedev I've been mostly banging my head against the twin rocks of procedural animation and 3D navigation. Having lowered the bar sufficiently for what I'm considering "good enough" for this iteration, it is now "good enough." (Content Warning: Arachnophobia)
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this is the "main" physical manifestation of the security systems you'll be working to evade or otherwise befuddle ;) #screenshotsaturday
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in theory it can walk on walls, but we'll see if that actually makes sense in the game 😃
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TACTICAL BREACH WIZARDS IS OUT! Sorry for yelling but it took ages to make Turn-based tactics game about Navy Seers and Traffic Warlocks from the devs of @GunpointGame and @HeatSig Grab it now for a discount and a lil extra gift! store.steampowered.com/app/1… RTs much appreciated!
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A bit disappointed this didn’t get more attention. 😅 I was trying to announce that the FREE #NintendoSwitch port for @godotengine now supports the latest stable version: 4.3! 🎉 Let’s spread the word far and wide! 🤖💙✨ #GameDev #GodotEngine #FOSS
Playtesting a bit of Hill Racing, a #GodotEngine 4.3 game by @icterusgames & @RafaLagoon, on my #NintendoSwitch ♥ It's time to update the announcement on RAWRLAB's website 🙃
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This week in #gamedev on my stealthy space game, I got clambering working, so you can now jump up into vents. More importantly, the crowbar is now "fully implemented" - behold the mighty animations and raw physical power 🏋️‍♀️🏋️🏋️‍♂️
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I’m one of the triangles
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Gandalf Binks retweeted
📅 259 days 🧮 3,520 commits 👤 521 contributors We present to you: Godot 4.3 ✨ godotengine.org/releases/4.3… We hope you enjoy the new release page format as much as we did preparing it!
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The internet still shines, at times.
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Gandalf Binks retweeted
Btw, you can download the full @princeofpersia 2 design bible (and more "making of" archival docs) at jordanmechner.com/en/library…
A scene from @jmechner's Design bible.
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🚨New Sokpop takeover incoming!🚨
Announcing... a trip into a magical new Dinko adventure..... ✨🦋🧚Electric Fairyland🧚‍♀️🦋✨ Coming August 26th Steam link below~
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Had some time this evening to start integrating COGITO into the current game project. It’s a cool looking starter kit for making immersive sims in #godotengine github.com/Phazorknight/Cogi…
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Trouble is I don’t need all of it - notably the player controller, as I have my own beloved pile of spaghetti at home. So far at least I’ve been able to pick and choose the parts I need, only took a few hours to re-implement throwable physics objects with my player script.
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First impressions: really nice project, a lot of effort has gone into it!
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