
he / him | indie game dev | bad programmer art @tigerchops@mastodon.social
London, UK
Joined December 2007
- Tweets1.7K
- Following950
- Followers208
- Likes886
Gandalf Binks retweeted
here's a wonderful opportunity~!
"The Rhizome microgrant awards $500-$1500 for the creation of internet-based art for the following topics, Desktop Performance, Lost Web Histories, Natural Cycles, and Money as Medium"
rhizome.org/microgrants-2024…
anyone can apply free, deadline=Sep 15
Gandalf Binks retweeted
< 12 hours for #HollowFloor #release
It has been in development for 3 years. It is a #singlesitting #challenging #metroidvania with amazing #ost from #RexAnotherIsland musician. Full of #secrets and #shortcuts for #speedrunners
#pico8 #indiedev #gamedev #screenshotsaturday
HollowFloor #releasedate is decided :) #HollowFloor will be released on
🥳🥳🥳 AUGUST 27th 🥳🥳🥳
#Wishlist the game on #Steam store.steampowered.com/app/2…
Try the demo on @newgrounds newgrounds.com/portal/view/9…
#indiegames #IndieGameDev #metroidvania #indiedev #demo #indie #gamedev
This week in gamedev I've been mostly banging my head against the twin rocks of procedural animation and 3D navigation. Having lowered the bar sufficiently for what I'm considering "good enough" for this iteration, it is now "good enough."
(Content Warning: Arachnophobia)
this is the "main" physical manifestation of the security systems you'll be working to evade or otherwise befuddle ;)
#screenshotsaturday
Gandalf Binks retweeted
TACTICAL BREACH WIZARDS IS OUT!
Sorry for yelling but it took ages to make
Turn-based tactics game about Navy Seers and Traffic Warlocks from the devs of @GunpointGame and @HeatSig
Grab it now for a discount and a lil extra gift! store.steampowered.com/app/1…
RTs much appreciated!
Gandalf Binks retweeted
A bit disappointed this didn’t get more attention. 😅
I was trying to announce that the FREE #NintendoSwitch port for @godotengine now supports the latest stable version: 4.3! 🎉
Let’s spread the word far and wide! 🤖💙✨
#GameDev #GodotEngine #FOSS
Playtesting a bit of Hill Racing, a #GodotEngine 4.3 game by @icterusgames & @RafaLagoon, on my #NintendoSwitch ♥
It's time to update the announcement on RAWRLAB's website 🙃
This week in #gamedev on my stealthy space game, I got clambering working, so you can now jump up into vents.
More importantly, the crowbar is now "fully implemented" - behold the mighty animations and raw physical power 🏋️♀️🏋️🏋️♂️
Gandalf Binks retweeted
📅 259 days
🧮 3,520 commits
👤 521 contributors
We present to you: Godot 4.3 ✨
godotengine.org/releases/4.3…
We hope you enjoy the new release page format as much as we did preparing it!
Gandalf Binks retweeted
Btw, you can download the full @princeofpersia 2 design bible (and more "making of" archival docs) at jordanmechner.com/en/library…
Had some time this evening to start integrating COGITO into the current game project. It’s a cool looking starter kit for making immersive sims in #godotengine
github.com/Phazorknight/Cogi…
Trouble is I don’t need all of it - notably the player controller, as I have my own beloved pile of spaghetti at home.
So far at least I’ve been able to pick and choose the parts I need, only took a few hours to re-implement throwable physics objects with my player script.

























