Gamedev, shaders, and VFX... in depth. đŸŽ„ Our videos: https://xitter.cf/t.co/QwStEHfsKt 🙏 Our Patreon: https://xitter.cf/t.co/kS9MWDLBjY

Bologna, Emilia Romagna
Joined March 2018
We're making a game where you have to run a twisted graveyard with your friends.
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ToughNutToCrack retweeted
Is it just me, or is gaming losing its magic? I don't remember it being like this. I don't know how to explain it, I just feel really sad about it today youtu.be/28sYyYIiRKs
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ToughNutToCrack retweeted
Making a game is art. It’s like an extension of you. I really think it’s one of the most vulnerable things a person can do. You tear off a piece of yourself, hold it up to the world and say, “Here’s what I love, and I hope you love it too”. Takes balls. Keep it up, indies! ❀
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In this brief breakdown, I tried to roughly explain the whole process of how we made blood stains work in our game. Feel free to ask if something isn't clear enough! The game is called DeadBroke. We just announced it, wish us good luckđŸ€ž
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We just passed 400 wishlists for Dead Broke! ❀ Every day is a little step closer to making this real. We’re still very bad at social media and marketing, so thank you to everyone who’s been following along and adding it to their wishlist! #deadbroke #indiegames #gamedev
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After one week of experimenting on social media, we reached 220 wishlists for Dead Broke! I don't have anything to compare it to, so I have no idea if that's good or bad for an indie game
 but it's definitely huge for us! ❀ #deadbroke #indiegames #gamedev
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ToughNutToCrack retweeted
can't believe my game is being showcased at TGS 😭😭😭😭 what an honor
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Has any of my projects helped you in your game development journey? Would love to know
For 3 years now I have been on a journey to recreate game mechanics as a way to learn game development!
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