Tomáš Procházka retweeted
Thrilled to see Spatial Reframing out in the world. Designing and refining the portal effect and its visual language was an incredibly rewarding journey. Huge thanks to the talented team that helped bring it to life.
Eye Tracking + Voice + AI
No matter if we touch, point, speak, look or simply think, the interface should handle it.
Here, gaze is used as direct input, but mainly as "micro-intent" signal that provides additional context to the system. SwiftUI + ARKit.
intelligent canvas #2
vibe-coding Apple Pencil auto-complete
powered by real-time FLUX.2 model
what if an image model is your thought partner?
vibe-coded an iPad app inspired by Karpathy’s “GUI is an intelligent canvas” take
nano banana pro / gemini 3 / antigravity
massively sped up :) ~60s → 1s
slow for realtime feel… but it can run async while you keep writing tho
Tomáš Procházka retweeted
The latest project I’ve been working on is the design of Liquid Glass, alongside an army of designers and engineers. We're designing it to bend and shape light while feeling like an elastic, flexible material that can dynamically shape shift, to make apps feel fluid and organic.
Tomáš Procházka retweeted
Today is a very sad day for the Apple community
Bill Atkinson has died at the age of 74😢
He was Apple employee number 51 and the principal designer and developer of the Lisa GUI. He was also among the first 30 members of the original Apple Macintosh development team. RIP Bill
Tomáš Procházka retweeted
Excited to share LoveFrom and OpenAI have come together to form io, a new company creating the next generation of AI products and interfaces.
I’ve rarely felt so inspired by a project and team!
openai.com/sam-and-jony/
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Playing with @openai o1-preview and mini on Wolfenstein (~15 prompts)
Tomáš Procházka retweeted
Big day today. We're launching @KitemakerHQ on Product Hunt. We think it's a better way to manage product development. Less issue tracking. More impact. Better software.
producthunt.com/posts/kitema…
Tomáš Procházka retweeted
Save the Brno Biennial! has a website.
The petition has been already signed by more than 1300 supporters.
More at:
brnobienale.org
Tomáš Procházka retweeted
I marvel at people who claim there’s no such thing as 10x engineers. If anything, 10x is a ridiculous underestimate. In experience developing software, some people can cut through certain kinds of confusion or complexity and produce results at an amazing rate.
Tomáš Procházka retweeted
👋 Hi, I'm co-hosting a @joinClubhouse event about @framer and prototyping with @radiofun8 and mastermind @koenbok. Any topics you want to discuss? or anybody who wants to volunteer as a speaker?
Tomáš Procházka retweeted
Before the pandemic, @azumbrunnen_ and I had #c0ff33 together in Zurich. We talked about product design at Google and Wikipedia. Listen to the full 52min conversation here: tinyurl.com/c0ff33-with-Adri…
Tomáš Procházka retweeted
Až budete koukat na O2 TV, vzpomeňte si na designéra Pavla Nývlta @kapicka333, který se podílel na jejím vývoji a teď už se shora kouká on na nás. R.I.P. – at Říčany, Česká republika
Tomáš Procházka retweeted
Všechno nejlepší Pavle! I když už nejsi s námi my jsme s tebou. Fajn den! 😢
@kapicka333 @xhevi @tomasproc @divani @voutly @RichardSery @abwinkel – at Říčany, Česká republika
Tomáš Procházka retweeted
Questions are places in your mind where answers fit. A profound insight by a profound man: m.signalvnoise.com/what-are-…
























