old account got hacked - experimental art and game dev - working on #Tehom

Sydney
Joined August 2026
Week 2 of waiting by the phone for Gabe Newell to confirm I'm a human.
6
774
I also created a Skyrim-style lockpicking system. Your limited picks bend and break. You also hear a ticking noise with each movement, and you can hear the unlock point if you become more skilled at lockpicking. #Tehom #gamedev #indiegame
18
24
1
352
6,178
Been testing different lockpicking minigames, which one do you prefer? Lock A, B, C or D? #Tehom #indiegame #gamedev
60
12
1
300
19,528
Also heavily inspired by the fishing mini games in dredge btw. Lock picks will be limited, the thief skill tree will increase your effectiveness at picking and some locks will blow up in your face.
5
714
The attic #gamedev #psx
18
43
1
687
14,391
What do you guys think of this loot system that slowly reveals items in areas where you may be stealing or when there are enemies around, making it a bit harder to quickly loot dangerous areas? Annoying or good game friction? #Tehom #gamedev #indiegame
26
30
436
8,153
The skill tree will have a thief branch that buffs / removes this if you choose that build btw
9
665
A few NPCs wander the docks and halls of lake town #Tehom #gamedev #indiegame
14
43
1
599
10,865
Don't jump in the water, there be critters #Tehom #gamedev #indiegame
2
4
121
2,528
Peek at the Lake Town area I've been building for the last couple weeks for #Tehom. Made a bunch of modular house pieces that I can kitbash into different sized buildings. loosely inspired by the town in The Hobbit. #gamedev #indiegame
28
79
3
1,011
23,181
The oracle, sketching up some NPC concepts for #Tehom #indiegame #gamedev
2
57
1,621
one texture is enough to grow my garden of concrete
30
196
2
3,063
61,778
Never getting tired of this view from our upcoming action combat creature collecting roguelike
22
28
2
566
17,481
My pixel art is so small, it's genAI-proof
58
98
2
1,838
39,450
Hunters cabin in the woods #Tehom #gamedev #indiegame
11
21
1
542
8,275
My sketch books are pretty full of just level design mockups and ideas for #Tehom #gamedev #indiegame
6
1
86
2,025
A town built high up in the ancient redwood trees, in the north of Sheol. Lights are being a bit buggy but I'm going to keep adding a lot more detail to this area, along with some NPCs #Tehom #gamedev #indiegame
6
12
225
3,907
X really puts video bitrate through a meat grinder doesn't it 🥲
1
4
666
How long does it typically take to complete all the approval processes for a Steam page? I’ve been waiting about four days for them to confirm my identity and I’m sure the game page will take longer. Could someone shed some light?
7
14
2,254