
👨💻 Full-time content creator 🎮 MonHun/Fromsoft/Fighting games/+more 🗣️ EN/日本語 ✉️ [email protected] 🖥️ https://teapawt.net/t.co/SE5jQBrLvA
Tokyo, Japan
Joined July 2015
- Tweets22.8K
- Following2.5K
- Followers7.6K
- Likes45.4K
Pinned Tweet
You can now find my Monster Hunter World Lance guide at YT
Perhaps you could even become the fabled 13th Lance Main!
RTs, likes, subscribes, and shares of all kinds very much appreciated!
youtube.com/watch?v=1gfn7JDk…
Always love these stats from big releases
Villagers speak in hushed tones about the legend of the dreaded Kobold miner…
Thanks for participating in the WoW: Forever beta!

ALT A text-heavy infographic detailing “BETA BY THE NUMBERS” from WoW: Forever Beta player telemetry. 9 panels feature stats. From left to right in rows of 3: “8,862,354 CHARACTERS CREATED,” “THE HALL OF THANES - DEADLIEST DUNGEON,” “9,959,014 PVP KILLS,” “1,889,084 SKYBORNE,” “KOBOLD MINER - DEADLIEST ENEMY,” “1,248,125 DUELS FOUGHT,” “612,096 UNDEAD PALADINS,” “1,157,204 DEATHS FROM FALLING,” & “HILLSBRAD FOOTHILLS - ZONE WITH MOST PVP.
Much better, no longer looks like he’s lost from the sims.
That said, I still prefer the aesthetics on the SD models, would be amazing if they ever did do an update with just higher fidelity versions of those like someone did a mockup of.
Good thing is the SD ones as is hold up shockingly well. The art direction on vanilla was crazy. 22 year old stuff and still looks stylish, if a little low fidelity, is a rare thing for a 3D game if its era.
EverQuest 2 I remember went out of its way to try and do as fancy graphics as they could, and explicitly said the top settings were not meant for current (at the time) hardware. Though within a short space of years EQ2 looked incredibly dated, and ran terribly to boot.
As someone who is very excited about WoW forever and who played a tonne from vanilla through to the end of wotlk
What on earth happened while I was gone
How did these HD models happen man? It's hilarious but also man I would have been gutted if that happened to me
Monster Hunter Wilds DLSS5 version tests
1 - MH Wilds, 4K, DLSS Quality Preset M 98FPS
2 - + DLSS5 Model C, Preset 2 (new faster ver) 66FPS
3 - + DLSS5 using the old slower preset, Model C, Preset 1 (old slower ver) 52FPS
New model performance gains are substantial but the visual hit is also clear with weaker ambient occlusion and materials handling
veryDave retweeted
Really pleased to have some cool #DD2DA Twitch Chat Badges to support Streamers who are playing the game!
With both a badge for watching, and one for Sub / Gifted, there's something for all types of viewers.
Massive thanks to @Mitsuo_Hirakawa for making this happen.
Diving into the Dragon's Dogma 2 Dark Arisen expansion early on PC, courtesy the lovely people at @HelloGuillotine and @CapcomEurope !
At last!
veryDave retweeted
On a less glib note, there is imo a real problem of people growing up in/getting used to extremely abrasive and hostile online spaces and then being flabbergasted when their learned behavior makes them repulsive to most other people
veryDave retweeted
👤 A goodbye to Character Edit Vouchers 👤
With the launch of Monster Hunter Wilds: Ascendance in 2027, all players will be able to re-edit the appearance of their hunter and Palico as many times as they like, free of charge and without the need for a Character Edit Voucher, which will be removed from the game.
From Thursday, Dec. 3 2026, Character Edit Vouchers will no longer be available for purchase. Instead, 10 Character Edit Vouchers and 10 Palico Edit Vouchers will be distributed to players for free, for you to use until the release of Ascendance.
Additionally, as a token of our appreciation to everyone who has previously paid for Character Edit Vouchers, we will distribute the Special Thank-You Pendant Set, which can be claimed in-game starting from Dec. 3 2026 by players who purchased any of the following:
– Character & Palico Edit Voucher: Three-Voucher Pack
– Character Edit Voucher: Three-Voucher Pack
– Palico Edit Voucher: Three-Voucher Pack
Notes: The pendants listed above may become available separately at a later date.
Full information on today's news can be found here: monsterhunter.com/wilds/en-u…
Thank you for your feedback and passion, Hunters. Now let's ascend our fashion hunting together!
veryDave retweeted
Je suis en train de péter mon crâne sur la technique c'est magnifique ce qu'ils ont réussi à faire avec ce vieux monde...
Les lumières/ombres dynamiques, le brouillard, l'eau, c'est encore plus joli que sur Retail. Ils vont apporter ça sur retail après c'est sûr mais... Ouaah
Other companies will be studying Capcom's structure and methodology.
Being able to judge time and resource investment and allocate accordingly to a mix of safe bets and experimental titles such that all can find at lest a chance at success is a difficult feat to accomplish, and is resulting in both success for the company and a lot of happy gamers of many stripes from casual to hardcore
As a gamer, it's great to see such an approach working out!





































