VFX Reference Platform, aligning software dependencies for visual effects and animation

Joined June 2014
We are excited to announce our new Virtual Town Hall series as part of Open Source Days 2023! Join us July 25-Aug 3. ASWF projects will share milestones, highlights, future roadmaps, and do Q&A with the community. Attend some or all! #aswf #vfx #animation hubs.la/Q01YdZK40
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New @vfxplatform 2022 @AcademySwf @Docker images available, with @openusd 21.11 and with integrated conan.io support: github.com/AcademySoftwareFo…
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I'm really excited to announce what we've been doing at the ASWF. Hopefully we'll be able to see more @rustlang in studios.
The ASWF is excited to announce our new Rust Working Group, and the initial release of a Rust binding for #OpenEXR. Read more and get involved here: aswf.io/news/academy-softwar… #rustlang
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New @vfxplatform Draft 2022 ASWF Docker Images available! github.com/AcademySoftwareFo… @AcademySwf
It is with some relief that we have officially stopped supporting Python 2.7. RIP Python 2 and thanks for the great journey!
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Is there anyone out there who can tell me if this alignment had a benefit or result? #justasking #vfxplatform @vfxplatform #b3d
Blender will align with the VFX Reference Platform for all of 2020. lists.blender.org/pipermail/… #b3d
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8 years on since @py3readiness started tracking general progress, we might be slightly behind the curve, but better late than never! vfxpy.com/ #Python #VFX #techart
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Studios! Please feedback on us how to manage the VFX reference platform. Especially related to Py 3.7 vs 3.8. developer.blender.org/T68774 #b3d
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VFX Platform retweeted
Standing room only for VFX Reference Platform discussion #SIGGRAPH2019 vfxplatform.com/
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Forgot to say, also added a #gcc 6 package to @buildamation yesterday. That sorts out @vfxplatform compiler dependencies for CY2018-2020 on Linux, and should be future proof for a while, for #gcc 7 thru 9.
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Another great turnout at this year's @vfxplatform Siggraph BOF. Along with the momentum behind the @AcademySwf, it's exciting to see so many passionate people invested in improving the community! #SIGGRAPH2018
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OpenEXR 2.2.1 was just released to patch reported security vulnerabilities - download it on openexr.com or github.com/openexr/openexr
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VFX Platform retweeted
Replying to @vfxplatform
@vfxplatform gives notice that for CY2019 they will move to #Python3! groups.google.com/d/msg/vfx-…
VFX Platform retweeted
USD is now open! Check out openusd.org and click the Github button!
At #SIGGRAPH2016 we announced an Open Standard to aid in transporting rich materials and look development. Visit: materialx.org
Working in the VFX and using OSS? The Academy is running a survey on Open Source Software: bit.ly/2aeTNO8
VFX Platform retweeted
Great initiative from VFX society, it shows that the industry is starting to mature. I hope 3DS Max will support... fb.me/6ARVmF9jf
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VES Releases Industry Standard VFX Reference Platform to Streamline Work of Software Vendors and Studios-read it here visualeffectssociety.com/pos…
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Very good effort towards standardising library versions in #VFX. Maya finally moving away from gcc-4.1. At last! vfxplatform.com/
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