New website in progress - https://xitter.cf/t.co/eDbofwLodn Operated by @meedajoe417 #GameDevArena podcast - Fridays at 8AM

Mocksville, NC
Joined March 2019
31 days to get some kind of horror themed game for Halloween using @phaser_ Already started the project so time to start some livestreams of development and progress as of tonight.
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Day 25 - still fidgeting around with save system and trying to destroy doors of defeated bosses. So close to getting it right but yet feel so far away from getting it right. #gamedev problems
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Day 24 - learned about ways to save which bosses were defeated and close to having that complete then get some simple enemy attacks before trying to get updated pixel art. #indiedev #halloween
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Day 23 - no #gamedev due to a family day then a lil recovery from medical reasons. Back at it though so we shall see what Day 24 holds with progress.
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Day 22 - Nearly have the loop done for the game. Working on making sure enemies are gone when defeated. Then do enemy attacks and update the art. #indiedev #phaser Check out current gameplay footage now. YT - youtu.be/hWyvaoWMXUw Rumble - rumble.com/v7h9rwi-fourth-ga…
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In the final stretch for my horror shooter prototype. Feel like I have so much still to do for this quick project, but I’m learning a lot about JavaScript thanks to @phaser_ 7 Horrors - 9 days away!
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Day 21 - Made some solid progress with functionality of the game. Boss doors match the boss when you enter each door. Need to get enemies to attack and make the pickups now. Then game loop will be finished. 10 days left til #halloween
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Day 20 - started making doors for each enemy the player will face. My son is feeling well so very limited time on my laptop to #gamedev. Family first, game dev second. But progress is progress no matter how small of a step it is.
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Day 19 - beginning to expand enemies for the player to fight. It’s going to be a boss rush type of game so there isn’t a crazy amount of enemies to do right now. 7 bosses to fight and take out before the end. #indiedev #halloween
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Day 18 - worked on some ui with player names inputted from main menu, started expanding enemies with the 7 designation with the title. Idk if the game is going to look pretty, but being functional is most important right now. #indiedev #gamedev #halloween2026
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Day 17 - was a low productivity day. Managed to get started with entering your name upon starting the game. Need to start picking up productivity since Halloween is getting closer and closer. #indiedev #horror #shooter
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Day 16 - Family day today so less time to #gamedev. Did get started on how game dialogue might work w/ a quotes tables. So we shall see where it leads. Having a blast trying to create something by Halloween! Bed time now, but back at it tomorrow w/ more dialogue. #indiedev
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Day 15 - Went through making more characters to get the sizing I want for each character and made a dialogue box too. Here is a screenshot of the player's home with some NPCs. Dad, Mom, an Angel & a Demon that go with the story of the game. Half the month left to go! #indiedev
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Day 14 - started with my first NPCs of the game. Mostly getting height on a base model and added into the game. Two made so far and 9 others to go. #indiedev #horror #shooter #halloween
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Mostly scene transitions. Did main menu and game offline. So see how I set up scene transitions with the settings menu part of the horror, shooter #indiedev #horror #shooter #pixelart @phaser_ Watch on: YT - youtube.com/live/SI_8hW4JFXQ… Rumble - rumble.com/v7gejgo-creating-…
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Day 12 - spent more time working on my bullet mechanic. Need to figure it out or I’ll get behind even more. But keep on, keeping on.
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Day 13 - Managed to finally get bullet physics to work. Now I can move on to other things. So glad bc I thought I was going to lose my mind lol. #indiedev #horror #shooter #phaser
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Bullet hit implementation is so close with horror shooter. Can’t seem to get a hit to register once. It keeps registering 60+ hits each bullet.
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Sick kids and trying to #gamedev while they sleep. Stopping at every sound or peep. Thought I was losing my mind but thankfully they were sleeping just fine.
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