
New website in progress - https://xitter.cf/t.co/eDbofwLodn Operated by @meedajoe417 #GameDevArena podcast - Fridays at 8AM
Mocksville, NC
Joined March 2019
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31 days to get some kind of horror themed game for Halloween using @phaser_
Already started the project so time to start some livestreams of development and progress as of tonight.
Day 25 - still fidgeting around with save system and trying to destroy doors of defeated bosses. So close to getting it right but yet feel so far away from getting it right. #gamedev problems
Day 24 - learned about ways to save which bosses were defeated and close to having that complete then get some simple enemy attacks before trying to get updated pixel art. #indiedev #halloween
Day 23 - no #gamedev due to a family day then a lil recovery from medical reasons. Back at it though so we shall see what Day 24 holds with progress.
Day 22 - Nearly have the loop done for the game. Working on making sure enemies are gone when defeated. Then do enemy attacks and update the art. #indiedev #phaser
Check out current gameplay footage now.
YT -
youtu.be/hWyvaoWMXUw
Rumble - rumble.com/v7h9rwi-fourth-ga…
In the final stretch for my horror shooter prototype. Feel like I have so much still to do for this quick project, but I’m learning a lot about JavaScript thanks to @phaser_
7 Horrors - 9 days away!
Day 21 - Made some solid progress with functionality of the game. Boss doors match the boss when you enter each door. Need to get enemies to attack and make the pickups now. Then game loop will be finished. 10 days left til #halloween
Day 20 - started making doors for each enemy the player will face. My son is feeling well so very limited time on my laptop to #gamedev. Family first, game dev second. But progress is progress no matter how small of a step it is.
Day 19 - beginning to expand enemies for the player to fight. It’s going to be a boss rush type of game so there isn’t a crazy amount of enemies to do right now. 7 bosses to fight and take out before the end.
#indiedev #halloween
Day 18 - worked on some ui with player names inputted from main menu, started expanding enemies with the 7 designation with the title. Idk if the game is going to look pretty, but being functional is most important right now.
#indiedev #gamedev #halloween2026
Day 15 - Went through making more characters to get the sizing I want for each character and made a dialogue box too. Here is a screenshot of the player's home with some NPCs. Dad, Mom, an Angel & a Demon that go with the story of the game. Half the month left to go! #indiedev
Day 14 - started with my first NPCs of the game. Mostly getting height on a base model and added into the game. Two made so far and 9 others to go.
#indiedev #horror #shooter #halloween
Mostly scene transitions. Did main menu and game offline. So see how I set up scene transitions with the settings menu part of the horror, shooter
#indiedev #horror #shooter #pixelart @phaser_
Watch on:
YT -
youtube.com/live/SI_8hW4JFXQ…
Rumble - rumble.com/v7gejgo-creating-…
Bullet hit implementation is so close with horror shooter. Can’t seem to get a hit to register once. It keeps registering 60+ hits each bullet.
Sick kids and trying to #gamedev while they sleep. Stopping at every sound or peep.
Thought I was losing my mind but thankfully they were sleeping just fine.


