TimTheEnchanter has been making Vircon32 games, now he has up to 8! Most of them are recreations from classic 80s arcade games: Asteroids, Galaxian, Tempest... Though he also made a first person shooter ala Wolfenstein.
Find them on his GitHub:
github.com/TimTheEnchanter
Another tool: RetroScale. It is designed to create pixel art from a larger drawing. Choose a palette to apply and then call the program with an integer reduction (say: 3X). It does both steps in the same process to give better results than other methods.
github.com/vircon32/RetroSca…
I recently made Pixels150, a specialized tool to upscale pixel art to 150% of its original size. Very useful, since most pixel art scalers only accept integer factors and general scalers do an especially bad job at this size.
github.com/vircon32/Pixels15…
If you like retro, here is my video commenting the Tinyjoypad game collection on Vircon32, and my personal favourites.
youtube.com/watch?v=TyTwNjIg…
Matthew Haas is making Vircon32 hardware accessories! This controller can translate inputs in an USB keyboard or mouse into V32 gamepad presses. Here is a summary with a couple of demos.
The code for v32io is here:
github.com/wedge1020/v32io
And if you want to see Matthew's full original video, it is here: youtube.com/watch?v=pwHxOAjq…
User qpu from MediaVida forum just let Claude create this Vircon32 emulator. It made the 3D room and everything is interactive: gamepad, cartridge, console buttons... great job! Try it online here:
Demo: qpu.one/v32/
Source code: github.com/qpu-studio/Vircon…
Matthew Haas made another Vircon32 game in C++: Space Invaders++. This is an evolution of the classic that also features items and power-ups. And, same as Tempest 32K, it uses no graphics! Everything here is rendered with text 😉
Download it here: github.com/wedge1020/v32roms…
If any of you likes retro, Jastro just released a new MUD! You can try it for free on Steam, he has put a lot of effort into it 😃
Buenas, llevo currando en un proyecto personal desde hace bastante tiempo. Por fin se podrá probar una version bastante completa, podeis pedir acceso y jugar de manera gratuita a las 19:00
Es una vuelta a los muds (los primeros mmorpg), espero os guste:
store.steampowered.com/app/3…
New Vircon32 game! Tempest 32K, by Matthew Haas, follows the steps of Tempest 2000. It allows 2 players and features different weapons and enemies. Also, it is the first Vircon32 game written in C++!
Download it here:
github.com/wedge1020/v32roms…
The Vircon32 Lua compiler is improving. Its Pico8 compatibility layer is now able to compile several full games, directly from the Pico8 cartridges!
That's right: with just 1 command like: "v32lua celeste.p8" you can port the whole game. It converts all graphics and sound too.
Now you can make Vircon32 games in Lua language! Thanks to v32lua, a lua compiler made by Matthew Haas.
github.com/wedge1020/v32lua
And just after TinyJoypad, @joyrider3774 did it again! Gamebuino Classic is a Vircon32 game that features 111 games from the first Gamebuino handheld. See some of them in this image.
Get the game for free at: joyrider3774.itch.io/gambuin…
Vircon32 retweeted
Replying to @Electro_L_I_B
@Electro_L_I_B i also made ports of your games as well as other devices using SSD1306 screen for SDL2, SDL3, Playdate and @Vircon32. The games are selectable in a convienent menu.
github.com/joyrider3774/tiny…
github.com/joyrider3774/Tiny…
Vircon32 retweeted
In the weekend i ported crisp games lib portable from @abagames to @vircon32, and with help of @claudeai ported an extra 224 #games from js to c Vircon32 dialect. Afterwards backported them also to the SDL port so we now have 266 js games ported to c :)
joyrider3774.itch.io/crisp-g…








