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"Tea For God" released
Steam: store.steampowered.com/app/1…
Oculus App Lab: oculus.com/experiences/quest…
Oculus Rift Store: oculus.com/experiences/rift/…
#vr #TeaForGod #release #indiedev #solodev #gamedev #indiegamedev #impossiblespaces
"Tasks", the endless mode for #TeaForGod has been released.
Check store.steampowered.com/news/…
A proper trailer has to wait a bit till I sort out my cough. But then it may come with more new content.
The endless mode is coming to #TeaForGod this week!
More info
-> steamcommunity.com/games/176…
-> voidroom.com/the-endless-mod…
#vr #devlog #indiedev
Dev log about a new device, a new biome and how tasks are chained together (gameplay, narrative, lore)
store.steampowered.com/news/…
voidroom.com/the-interface-b…
#vr #devlog #TeaForGod #indiedev
Devlog about the task structure for #TeaForGod 's endless mode, how doing tasks grants access to new tasks and how does it form a cycle.
steamcommunity.com/games/176…
voidroom.com/the-task-struct…
#vr #indiedev #indiegamedev
A few words about the endless mode for #TeaForGod -> store.steampowered.com/news/… and voidroom.com/about-the-endle…
There will be more coming soon
#devlog #indie #vr #indiedev #gamedev
As part of the endless mode, you have to leave everything you have after reaching base (lore: decontamination, actual reason: makes it easier to manage stuff).
The device I added for "unloading" things not only takes your weapons but also your hand.
#vr #coding #IndieGameDev
A devlog about the endless mode, new features to the engine and the prototype (with a video)
store.steampowered.com/news/…
or
voidroom.com/mid-october-upd…
#devlog #indiedev #vr #gamedevelopment #IndieGameDev
Endless mode for #TeaForGod coming soon...ish
The texts are placeholders just to have anything to be displayed.
#vr #indiedev #IndieGameDev
Meow.
Had to turn of SSR as it was optimised for isometric view and hell gets lose when camera is almost horizontal.
"Endless corridors" happen quite often :D
This is me: 3 hour long drive and I think that maybe I should try TPP for that cat prototype game as although the camera would be tricky, it would allow for more cat-style exploration/traversal. Isometric didn't really work with all the jumping :( readability
The other kid wanted a #cat to be in the game.
I decided to implement a simple animation system from scratch (standard stuff: nodes, state machines) and it is quite now easy to add more.
And it is "controls before animations".
#gamedev #indiegamedev #impossiblespaces
A dev log about plans for September ->
steamcommunity.com/games/176…
and
voidroom.com/plans-for-septe…
#vr #devlog #solodev #indiedev #IndieGameDev #gamedev #TeaForGod
void room retweeted
#TeaForGod from @void_room turns your living room into a giant sci-fi complex! How is this possible? Let's find out in my review on @MIXED_en. #VR #MetaQuest2
mixed-news.com/en/tea-for-go…
Finally managed to find a workaround for incorrect play-area size when playing on PC using Quest via link (airlink or cable)!
More to read in devlog:
store.steampowered.com/news/…
#vr #TeaForGod #MetaQuest2 #Oculus #steamvr #indiedev #vrgamedeve #indiedeveloper #devlog #coding
Update + devlog
I restored my old devlog where I will be posting updates + on Steam
store.steampowered.com/news/…
voidroom.com/first-update-an…
#vr #TeaForGod #update
void room retweeted
I remember playing the demo of Tea For God in my garden with the maximum play space Quest allows for. Such an amazing experience.
This is just something different when you walk in a vast VR Game using your feet. This is a total must-buy, or worth trying a free demo at least.
Experience the immersion skyrocketing as you walk through this VR game using your feet, without running out of the play area.
xrdailynews.com/en/tea-for-g…
This came completely unexpected and I like it.
#IllGoBoom
youtube.com/watch?v=O3fD9KTw…
#TeaForGod #music #song #boom
void room retweeted
Experience the immersion skyrocketing as you walk through this VR game using your feet, without running out of the play area.
xrdailynews.com/en/tea-for-g…








