Junior Technical Artist at Facepunch. Sometimes making things with Small Fish as a 3D artist in my free time. pfp by @Zorreta_Punk

Serbia
Joined July 2019
We've released My Summer Cottage tech demo a few days ago. It's messy, not complete at all, but we wanted to be transparent and gather feedback. Still, we've got a lot of positive reviews, thank you! I hope you enjoyed my half-baked map artwork. :-) sbox.game/fish/msc
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Lots of awesome games released on the platform recently, go check them out! :-)
🚨 OK. s&box is free to play this weekend. Download, boot up, and play all the games you can until Monday. sbox.game/games 🕹️
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Incredible amount of effort went into this project, can't wait to see it all in action soon. 💪
We're proud to share what we've built for Rust Isles, the upcoming event by Abe 🏝️ One of our most ambitious projects yet. We can't wait for you to experience it.
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wheatleymf retweeted
Rust Isles 1 - September 24th 2026
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wheatleymf retweeted
Game Jam III is now live with a £50,000 prize pool! Theme revealed. Submissions open. New knockout nomination format. Read the rules and submit your game 👇 sbox.game/jam/three
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wheatleymf retweeted
Linux support is here for both client & editor. And a new main menu with personalised game discovery makes it easier to find good games and punishes slop. Garry talks about the player numbers, a £50,000 game jam coming soon and about the road ahead. sbox.game/news/update-26-09-…
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wheatleymf retweeted
Mini Motors: a new arcade racer to play and learn from 🏎️ Play maps from other installed games 🌍 We've locked down code archives 🔒 And our plans for the future 📅 sbox.game/news/update-26-06-…
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Today was my first day at @FcpnchStds as a Junior Technical Artist. 🙂 Very very happy to work along incredibly talented people, and thank you for a walm welcome!! Exciting times.
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My Summer Cottage environment visuals 2024 vs 2026 (as you can see, I've set up better lighting this time)
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Making some progress on improving foliage in My Summer Cottage, pretty good progress since last week! Trees and some terrain textures have been reworked, added new foliage assets, and more stuff coming soon. Still work-in-progress.
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Enjoying a fine evening in My Summer Cottage while testing the day cycle lighting config
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Added shoreline waves for our s&box game by generating a shore SDF in a compute shader🌊 SDF map is built in several steps, used jump flood algorithm for this thing. (visuals are not final)
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Just a test scene that I built to check some foliage materials, but figured that this could work as a fancy screenshot
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Work on My Summer Cottage continues 👷‍♂️
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Garry Newman shared that Facepunch finalised the licence agreement with Valve to release projects created on Source2 using S&Box as separate games on Steam, completely royalty-free. The first of these may be "My Summer Cottage", created by Small Fish.
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Working on a terrain grass system for our game again, ended up adding grass trimming & regrowing mechanics as a bonus 🌿 #sbox
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Took this while I was checking out new "Indirect Light Volume" in s&box last month, using one of my in-game locations. 🙂 Makes outdoors lighting look quite nicer.
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Feedback on my previous post has been incredible, thank you!! I've got a lot more environment art to share, it just needs more time in the oven. 🧑‍🍳 I've never done level art on this scale before, but I'm happy with how it is shaping up so far.
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Making good progress on map design for our @s8box game. :-) Making art takes time, but seeing results is always satisfying.
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