Wolfenoctis retweeted
Sketch author:
xitter.cf/les_noi
Replying to @vmblast
Both, you do not have permission to use my art
Replying to @vmblast
I didn't give you permission to use my art in your project, remove it please.
Wolfenoctis retweeted
[EN] I was honored to be invited to write a piece for the Audiokinetic blog! I love using Wwise for audio implementation in the games I work on, and here you can see how I used it in Neon Inferno (@ZenoviaLLC, @Retroware, @LimitedRunGames) :)
Jump into 2D run-and-gun Neon Inferno! 🔫✨ @GVarelaAudio talks dynamic audio systems, from playback parameter randomization, to diegetic sound spatialization, syncing audio to their "Bullet Time" mechanic & more: hubs.ly/Q044ShQx0
#GameAudio #Wwise @ZenoviaLLC @Retroware
Wolfenoctis retweeted
By popular demand: NEON INFERNO's new Score Attack mode! Now live on Steam, and the patch will roll out to consoles as well over the next week or so.
#screenshotsaturday #pixelart #ドット絵
Wolfenoctis retweeted
"Run-and-gun bliss" - The A.V. Club
"Dripping with gritty style and edge" - Forbes
"The talent on display is immense" - Digital Foundry
Don't you want to see what they're all talking about? NEON INFERNO is out now on all major platforms! Watch its new accolades trailer below:
Replying to @SebaFighter @Emppixel
Thanks, I'm glad to hear that :)
Wolfenoctis retweeted
Less than 48 hours left for NEON INFERNO physicals on Switch and PS5! Get your copy from Limited Run Games before their pre-orders run out -- or else the Family's gonna get you!
Replying to @MegaYoYo3
Wild guns had a big influence on this project for sure










